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January 20th, 2005, 10:28 AM
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First Lieutenant
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Join Date: Sep 2004
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Re: new game: two versus two
Okay, Strength of Independents will be 9.
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January 20th, 2005, 01:47 PM
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Sergeant
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Join Date: Jan 2005
Location: Germany, Leverkusen
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Re: new game: two versus two
What research: medium i guess... 
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January 20th, 2005, 02:49 PM
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First Lieutenant
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Join Date: Sep 2004
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Re: new game: two versus two
Yeah, I vote for standard research.
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January 20th, 2005, 07:30 PM
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Re: new game: two versus two
I am thinking I will take ctiss
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January 21st, 2005, 02:45 PM
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First Lieutenant
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Join Date: Sep 2004
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Re: new game: two versus two
Here is the README telling what changes the Pretenders mods makes to pretenders:
http://www.shrapnelcommunity.com/thr...23&Main=296181
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January 21st, 2005, 03:25 PM
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First Lieutenant
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Join Date: Sep 2004
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Re: new game: two versus two
Hm. Since Legacyspy is thinking of being C'tis, I am thinking of a strategy that provides protection from poison. (That is: sacred troops and a Nature-9 pretender.) Would that be cheating?
Maybe each team should agree on their nation/god strategy secretly and then we should simultaneously reveal it. :-)
Can the Priestesses of Arcoscephale heal Disease? I think not.
--Zooko
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January 21st, 2005, 05:29 PM
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Re: new game: two versus two
Are we using just the pretender mods or all the balance mods?
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January 21st, 2005, 05:33 PM
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General
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Join Date: Sep 2003
Location: United Kingdom
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Re: new game: two versus two
The Priestesses should be able to heal diseases, though it may take a little while as Diseased units can get all sorts of additional afflictions. On the other hand, I think Heal happens before further afflictions are created, so it should work all right.
Heal can remove all afflictions besides starvation and the ones created by wielded items, although some afflictions may be harder to cure than others (the Never Healing Wound for example).
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January 21st, 2005, 05:37 PM
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First Lieutenant
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Join Date: Sep 2004
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Re: new game: two versus two
Let's use all the balance mods -- Pretender, Spells, and Scales. You can read each mod file itself to see what it does.
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January 22nd, 2005, 12:49 AM
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Private
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Join Date: Jan 2005
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Re: new game: two versus two
Hi y'all I'm the junior member of team Zooko. I like mictlan, caelum, ulm, and I'd like to try some aquatic nations. I have the mods, but I don't know what any of them do!! Whelp off to play with the modded Version of DII.
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