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  #1  
Old January 20th, 2005, 10:28 AM

Zooko Zooko is offline
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Default Re: new game: two versus two

Okay, Strength of Independents will be 9.
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  #2  
Old January 20th, 2005, 01:47 PM

GriffinOfBuerrig GriffinOfBuerrig is offline
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Default Re: new game: two versus two

What research: medium i guess...
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  #3  
Old January 20th, 2005, 02:49 PM

Zooko Zooko is offline
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Default Re: new game: two versus two

Yeah, I vote for standard research.
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  #4  
Old January 20th, 2005, 07:30 PM

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Default Re: new game: two versus two

I am thinking I will take ctiss
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  #5  
Old January 21st, 2005, 02:45 PM

Zooko Zooko is offline
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Default Re: new game: two versus two

Here is the README telling what changes the Pretenders mods makes to pretenders:

http://www.shrapnelcommunity.com/thr...23&Main=296181
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  #6  
Old January 21st, 2005, 03:25 PM

Zooko Zooko is offline
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Default Re: new game: two versus two

Hm. Since Legacyspy is thinking of being C'tis, I am thinking of a strategy that provides protection from poison. (That is: sacred troops and a Nature-9 pretender.) Would that be cheating?

Maybe each team should agree on their nation/god strategy secretly and then we should simultaneously reveal it. :-)

Can the Priestesses of Arcoscephale heal Disease? I think not.

--Zooko
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  #7  
Old January 21st, 2005, 05:29 PM

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Default Re: new game: two versus two

Are we using just the pretender mods or all the balance mods?
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  #8  
Old January 21st, 2005, 05:33 PM
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Alneyan Alneyan is offline
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Default Re: new game: two versus two

The Priestesses should be able to heal diseases, though it may take a little while as Diseased units can get all sorts of additional afflictions. On the other hand, I think Heal happens before further afflictions are created, so it should work all right.

Heal can remove all afflictions besides starvation and the ones created by wielded items, although some afflictions may be harder to cure than others (the Never Healing Wound for example).
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Old January 21st, 2005, 05:37 PM

Zooko Zooko is offline
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Default Re: new game: two versus two

Let's use all the balance mods -- Pretender, Spells, and Scales. You can read each mod file itself to see what it does.
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Old January 22nd, 2005, 12:49 AM

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Default Re: new game: two versus two

Hi y'all I'm the junior member of team Zooko. I like mictlan, caelum, ulm, and I'd like to try some aquatic nations. I have the mods, but I don't know what any of them do!! Whelp off to play with the modded Version of DII.
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