.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old July 25th, 2001, 12:15 PM

Guest
 
Posts: n/a
Default Re: Ringworlds and such

See Map10a

for a mod that gives planets equivalent to sphereworlds (NexusHuge). Also the other sizes down to NexusTiny which is 1/5 the size of Huge. The planets are randomly generated at map creation about 1/5 of the regular ones. It makes an interesting start since due to an oversight by MM the initial homeworld placement looks only at the size class, not the actual size by name. Some AI get 8x planets rather than regulars. On a ten planet start it varies all the way from all 10 normal up to about four Nexus style, giving a ratio of 40/10 for the most advantaged. On a single planet start they are either 8/1 or 1/1 of course....

The facilities and population fill up to the actual capacity of the world, which is an impressive list indeed! Some AI would be automatic MEE at turn 1 if set at 500k on a ten good planet start...
Reply With Quote
  #2  
Old July 25th, 2001, 02:28 PM
capnq's Avatar

capnq capnq is offline
General
 
Join Date: Feb 2001
Location: Pittsburgh, PA, USA
Posts: 3,070
Thanks: 13
Thanked 9 Times in 8 Posts
capnq is on a distinguished road
Default Re: Ringworlds and such

quote:
when I load the map and change my atmosphere to one that is not the sphere world's atmosphere the sphere world changes to a huge planet. This has happened every time. (1.35 and 1.41 )
My mistake, I guess I misinterpreted what was done in the patch that allowed home sphereworlds then. I've never tried that myself, so I bow to actual experience with it.

------------------
Cap'n Q

The most merciful thing in the world, I think, is the inability of the
human mind to correlate all of its contents. We live on a placid
island of ignorance in the midst of black seas of infinity, and it was
not meant that we should go far. -- HP Lovecraft, "The Call of Cthulhu"
__________________
Cap'n Q

"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:22 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.