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July 25th, 2001, 09:38 AM
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General
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Join Date: Mar 2001
Location: UK
Posts: 4,245
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Re: Space Empires 4 Mod Launcher
Wow... looks like a very classy little utility. Thanks.
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"Pinky, are you pondering what I'm pondering?"
"I think so Brain but, if you replace the P with an O, my name would be Oinky, wouldn't it?"
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July 25th, 2001, 06:17 PM
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Sergeant
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Join Date: Apr 2001
Location: London, UK
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Re: Space Empires 4 Mod Launcher
No problem 
I tried to theme it along the SE4 lines.
As I have had no bug reports yet I'm assuming that no-one has tried to launch the game without selecting a mod 
not so much of a bug really as just an aesthetic this (throws an error message up with no crash)
If there are any bugs or feature requests then just let me know
G.C.Sweetman@ex.ac.uk
__________________
The Unofficial Space Empires 4 Mod Utility V2.26
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Download as a .ZIP -( HERE)-
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July 25th, 2001, 11:10 PM
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Lieutenant General
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Join Date: Dec 2000
Location: california
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Re: Space Empires 4 Mod Launcher
yes, this indeed rocks. perhaps the selection could default to the normal game to avoid that index out of bounds message, and to provide single click access to playing the normal game. also, when you exit the program it leaves the path.txt pointed to the Last mod used, it would be handy if it defaulted back to the normal path upon exit, incase someone should launch the program from the EXE after using this utility.
all in all, this is superb.
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"...the green, sticky spawn of the stars"
(with apologies to H.P.L.)
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...the green, sticky spawn of the stars
(with apologies to H.P.L.)
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July 26th, 2001, 12:03 AM
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Sergeant
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Join Date: Apr 2001
Location: London, UK
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Re: Space Empires 4 Mod Launcher
Ok
As soon as I wake up again I'll make a V1.2 with the changes you have suggested.
Thanks for the feedback
__________________
The Unofficial Space Empires 4 Mod Utility V2.26
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Download as a .ZIP -( HERE)-
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July 26th, 2001, 12:18 AM
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Sergeant
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Join Date: Apr 2001
Location: London, UK
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Re: Space Empires 4 Mod Launcher
Ok the changes have been made
V1.2 will default to the normal game, and the path setting will be reset to "None" upon program shutdown (I hope)
[ On a side note : Wohoo! I just made 'Corporal'  ]
[This message has been edited by Matryx (edited 25 July 2001).]
__________________
The Unofficial Space Empires 4 Mod Utility V2.26
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Download as a .ZIP -( HERE)-
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July 27th, 2001, 08:47 AM
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Sergeant
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Join Date: Apr 2001
Location: London, UK
Posts: 289
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Re: Space Empires 4 Mod Launcher
Ok, as soon as I return from work today (about 10 hours from now) I will upload V1.3 which will have support for long descriptions.
As long as you want really 
__________________
The Unofficial Space Empires 4 Mod Utility V2.26
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Download as a .ZIP -( HERE)-
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July 27th, 2001, 12:31 PM
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Brigadier General
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Join Date: Jul 2001
Location: Kiel, Germany
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Re: Space Empires 4 Mod Launcher
This is a great tool! It has replaced my SE4.exe link on my desktop.
Thanks, Matryx.
P.S.: Quikngruvn, please don't feel sad I'm not using your Modpicker utility (which is great, too) anymore  (<--- not being sarcastic, but looking shy).
Rollo
[edit]typo
[This message has been edited by Rollo (edited 27 July 2001).]
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