.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #34  
Old January 28th, 2005, 01:23 PM
Endoperez's Avatar

Endoperez Endoperez is offline
National Security Advisor
 
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
Endoperez is on a distinguished road
Default Re: Yet More Mod Questions

Liga's Manual Addenda mentions that high strength and flying add to the sieging ability, so atleast siege is more complicated than 1/unit. This hints to castle defence being more complicated as well, but I only know that being mindless makes you poor at it.

About summons being commanders: units/commanders are not differentiated besides the way they are added to the game. You can #addrec a Vanadrott, and you have a very expensive Van that gets some nifty magics if Gift of Reasoned; you can also #addcom a Satyr Hoplite or what have you. We cannot mod change whether creature spell summons is a commander or a unit.
Your best bet is probably to use a rarely used spell. One example is Corpse Man Construction. If you mod that, remember that Lightning Rod and Staff of Storms increase its effectiveness.

Humans should be about 32 pixels high, and Modding Manual mentions few other heights as well. However, it is best to start from a right-sized picture of a unit that already is of the same general type, and add on that. I'm not sure if Gandalf's pictures are of the right size, but they seem to be.
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:39 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.