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January 31st, 2005, 06:45 PM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
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Re: Proportions Mod version 3.0.3 in the works...
Quote:
Ed Kolis said:
AFV emissive armor? I thought that ability doesn't work on troops - or did you just not use the ability but called it that anyway?
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Up to now, Proportions used emissive abilities on troops out of hope that it either worked or would be patched. The costs were balanced as if they worked.
Now, abandoning that idea, they've been rebalanced, mainly by just adding the emissive ability to the structure, and fiddling with the costs a little. So there is still an AFV Emissive Armor component, for example, but it is just a way to spend more minerals and rads per kT to get more structure per kT than you can get with ordinary AFV armor.
PvK
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February 1st, 2005, 12:15 PM
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BANNED USER
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Join Date: Feb 2005
Posts: 28
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Re: Proportions Mod version 3.0.3 in the works...
Very nice!
PvK, I am still using 3.0.1:
observed something about the research facilities, it looks like the later (and greater) research facs are cheaper to build than the earlier ones?
PsychoTechFreak
(who has not managed to find the old account password, and the board does not reply...)
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February 1st, 2005, 06:37 PM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
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Re: Proportions Mod version 3.0.3 in the works...
Quote:
PTF said:
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PvK, I am still using 3.0.1:
observed something about the research facilities, it looks like the later (and greater) research facs are cheaper to build than the earlier ones?
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Assuming that by "earlier ones" you mean Conventional Research Complexes, yes, that's true and intentional.
PvK
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February 2nd, 2005, 03:35 PM
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BANNED USER
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Join Date: Feb 2005
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Re: Proportions Mod version 3.0.3 in the works...
Quote:
* Removed supply use requirements from ring & sphere world generators,
because a bug was causing them to fail even with enough supplies. (4)(5)
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is it impossible to build artificial worlds in 3.0.1 ? [img]/threads/images/Graemlins/Cold.gif[/img]
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February 2nd, 2005, 04:23 PM
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General
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Join Date: Sep 2003
Location: United Kingdom
Posts: 3,603
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Thanked 22 Times in 22 Posts
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Re: Proportions Mod version 3.0.3 in the works...
It is impossible to build them in 3.02 (the current version), due to a nasty bug. It should be possible again with the 3.03 patch, comptabible with the 3.XX versions. Of course, it will be *possible*, and certainly not easy. 
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February 2nd, 2005, 04:27 PM
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Lieutenant Colonel
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Join Date: Dec 2000
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Re: Proportions Mod version 3.0.3 in the works...
What are you talking about? I have a Ringworld in Proportions #3 just about done...
Quote:
Alneyan said:
It is impossible to build them in 3.02 (the current version), due to a nasty bug. It should be possible again with the 3.03 patch, comptabible with the 3.XX versions. Of course, it will be *possible*, and certainly not easy.
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Just kidding.
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