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February 1st, 2005, 10:22 PM
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First Lieutenant
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Join Date: Mar 2002
Location: North Carolina
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Re: SE4Batch status?
I think the requirement for a master password is only if the game is on multiple machines.
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This is the 21st century, right? Then where the hell is my flying car?
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February 1st, 2005, 10:27 PM
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National Security Advisor
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Join Date: Jan 2001
Location: Ohio
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Re: SE4Batch status?
I found the task manager and was able to kill it. Tried to edit that out but I was too slow.
Yeah, the password is only required for games setup for multiple machines. I guess I could use this if I set the game up hotseat, but then it doesn't work for what I was trying to do. I wanted to have an easy way to setup a PBW game and let it run 100 or however many turns prior to letting the players go with it, rather then starting the game on turn 0. It's kind of tedious to run the host turn 100 times in a row as you know.
Oh well, guess I'll come up with some other way to do this.
Geoschmo
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I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
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February 1st, 2005, 11:42 PM
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First Lieutenant
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Join Date: Mar 2002
Location: North Carolina
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Re: SE4Batch status?
Did anyone ever find a way to get Ruatha's little batch file to do a backup every x# of turns?
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This is the 21st century, right? Then where the hell is my flying car?
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February 2nd, 2005, 12:10 AM
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National Security Advisor
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Location: Ohio
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Re: SE4Batch status?
I'm not even so much concerned with it backing up the files, but my concern with Ruatha's script is will it wait to run the next turn before the current turn is done running? If it's jsut a fixed time pause, then you could potetially get mutiple turns running simultaneoulsy when things start gettign complicated and turns take longer to process.
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I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
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February 2nd, 2005, 06:32 PM
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Colonel
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Join Date: Jul 2000
Location: Montevideo Uruguay
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Re: SE4Batch status?
Quote:
geoschmo said:
I'm not even so much concerned with it backing up the files, but my concern with Ruatha's script is will it wait to run the next turn before the current turn is done running? If it's jsut a fixed time pause, then you could potetially get mutiple turns running simultaneoulsy when things start gettign complicated and turns take longer to process.
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The second Ruatha's script works pretty well and no, doesn't has a time wait and only run one se4 turn at time.
I have attached a version that I've used in my computer (you will need to do some changes inside, like the path, passwords, etc)
To run it, need to rn "Se4bat2 10" to get 10 automated turns.
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February 2nd, 2005, 06:47 PM
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National Security Advisor
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Location: Ohio
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Re: SE4Batch status?
Cool, thanks MB. (And thanks Ruatha.  )
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I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
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February 2nd, 2005, 09:34 PM
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Colonel
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Join Date: Jul 2000
Location: Montevideo Uruguay
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Re: SE4Batch status?
Quote:
geoschmo said:
Cool, thanks MB. (And thanks Ruatha. )
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 No problem!
Tell me if you was able to run it.
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