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February 5th, 2005, 01:07 AM
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First Lieutenant
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Join Date: Dec 2003
Location: Calgary, Canada
Posts: 762
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Re: Automation vs Micromanagement
Automation that you want is essentially there. Basically, you need to create pretender(s), modify a map giving those pretenders to AI, set yourself (preferrably as Arco) in the border-free province where you can sit safely and monitor the progress. Put some special sites there, so you won't need to bother with gem/gold collection. AI will be doing pretty much everything on its own (including auto-scouting, auto-siting... etc) and you won't have to give any orders to OTHERS. On a bad side that also means that you won't be able to give any orders.
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February 5th, 2005, 03:07 AM
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Sergeant
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Join Date: Dec 2004
Location: North Carolina, USA
Posts: 276
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Re: Automation vs Micromanagement
Pnakotus, have you tried searching the term "micromanagement" on this board? It's not exactly a new topic, so you may be interested in the many suggestions for reducing micromanagement that players have made since the game came out over a year ago.
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February 5th, 2005, 08:13 PM
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Private
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Join Date: Feb 2005
Posts: 10
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Re: Automation vs Micromanagement
I searched for 'micro' and 'automation' and didn't find much. I appreciate that its been done to death; as I stated, I was trying to get a feel for the community.
That feeling is that most people are PBEM nazis who ENJOY being forced to give orders to everyone every turn, even for moving. I'm sure the way each turn is essentially unrelated to the others (execpt for monthly rituals, doubtless a hated automation feature) is fun in PBEM, but when you're playing on a LAN and you set the previous moves 5 minutes ago, its retarded to have to go back and do them again. But hey, whatever.
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February 5th, 2005, 08:22 PM
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General
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Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
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Re: Automation vs Micromanagement
I don't see how you could ever set your troop movements more than a turn in advance. The situation changes far too rapidly for automatically moving to be of much use.
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February 5th, 2005, 09:23 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: Automation vs Micromanagement
Quote:
Pnakotus said:
That feeling is that most people are PBEM nazis who ENJOY being forced to give orders to everyone every turn, even for moving. I'm sure the way each turn is essentially unrelated to the others (execpt for monthly rituals, doubtless a hated automation feature) is fun in PBEM, but when you're playing on a LAN and you set the previous moves 5 minutes ago, its retarded to have to go back and do them again. But hey, whatever.
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PbEM Nazis? Heehee. Cute one. Nice choice of biased wording for your cause. Lets see if I can do it...
So then your problem then is that the PbEM game you got has a community full of PbEM players who feel there are too few good PbEM games and resent the speed freaks trying to convert it into a nintendo game?
Heehee. Dont take it serious. I was half kidding.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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