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  #1  
Old July 26th, 2001, 09:08 AM
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Quikngruvn Quikngruvn is offline
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Default Re: Ideas for two new PBW games

I love 'em both! Now I just gotta pick which one to get into.... (I don't think I've have time for both with the one's I'm already in! Oh well, time management....)

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Old July 26th, 2001, 10:45 AM
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Default Re: Ideas for two new PBW games

Yes, both ideas are very good. I would probably end up joining both...
If I had to choose one it really depends whether or not we give the "ancient game" discussed in the Spiralus game thread a chance or not. If we are trying ancient, I would choose "War & Diplomacy". If not, "Isolation Breakout".
I hope we start both games (as well as ancient), so that's three new games for me. Making a total of six. But I think that is the max I can handle .

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  #3  
Old July 27th, 2001, 02:36 AM

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Default Re: Ideas for two new PBW games

Thanks Rollo and Quikn.

Come on people, doesn't anybody else have anything to say about these ideas?!
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  #4  
Old July 27th, 2001, 06:04 AM

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Default Re: Ideas for two new PBW games

I think 5 good value planets are a bit too much. That's 5 colony ships a turn (with emergency build) for most people, without having to worry about running out of resources.

Score display between allies I think would be better. Score display all can be way too powerful intel. You can take a look at a guy's unit/ship production and see who might be preparing for war and stuff.

It'll be more interesting trying to buy information from one of your enemy's allies to learn stuff about your enemy's empire. Think of all the interesting things that could happen when you discover that your ally was leaking information to the enemy

What level treaty do you have to have for your score to be displayed when the game is set to display score allied? I'm hoping that scores won't be displayed when you just have a non-aggression treaty. This way not everyone is going to have a trade and research alliance (seems to be the most common treaty in games).

Oh yes I'll join both games - and more if you can think of any ideas
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Old July 27th, 2001, 06:30 AM

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Default Re: Ideas for two new PBW games

Yes I agree that 5 planets would be to much. 3 it will be. As for score display "allied" , I'm pretty sure that even with a NA pact your score will be displayed.
I guess that clinches it for me, I won't configure the game for Score display "all". The only reason I considered "all" was because I hate the insecurity of not knowing what my neighbours are up to :-)

Yes you can try to buy info from other neighbours, but you'd have no way of knowing if the info you get is reliable...Oh well I use a Trader race anyway, so I'd be trying to establish treaties with everyone anyway.
Maybe I can become an information broker
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Old July 27th, 2001, 07:29 AM

Dragonlord Dragonlord is offline
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Default Re: Ideas for two new PBW games

OK all:

I have gone ahead and created both games on the PBW site, with the settings as discussed so far.

Step up and join !
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  #7  
Old July 28th, 2001, 02:13 AM

Dragonlord Dragonlord is offline
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Default Re: Ideas for two new PBW games

Things are going well. We need only one more player for the "War and Diplomacy" game , and three more players for "Isolation Breakout".
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