|
|
|
 |

February 9th, 2005, 03:02 PM
|
 |
General
|
|
Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
Thanks: 1
Thanked 7 Times in 5 Posts
|
|
Re: New weapon idea for SEIV
I actually had that idea once myself when I started wondering what Cosmic Encounter's "Hawking Catapult" card was supposed to be...
Hmm, maybe CovertJaguar will make an image of one of these things and it will become one of the new revamped Physical weapons in Adamant? 
__________________
The Ed draws near! What dost thou deaux?
|

February 10th, 2005, 12:58 AM
|
 |
Sergeant
|
|
Join Date: Jan 2004
Posts: 203
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: New weapon idea for SEIV
Quote:
Ed Kolis said:
Hmm, maybe CovertJaguar will make an image of one of these things and it will become one of the new revamped Physical weapons in Adamant?
|
My reputation grows I see.
In Andromeda the Abyss uses Point Singularity Projectors to great effect. Very devastating. 
__________________
"The difference between very sophisticated technology and magic is a very blurry line,” Dean Kamen, Wizard of IT
|

February 10th, 2005, 01:29 AM
|
 |
Shrapnel Fanatic
|
|
Join Date: Mar 2003
Location: CHEESE!
Posts: 10,009
Thanks: 0
Thanked 7 Times in 1 Post
|
|
Re: New weapon idea for SEIV
Technically, maggog use them. Not all maggog are members of the abyss.
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
|

February 10th, 2005, 01:56 AM
|
 |
Shrapnel Fanatic
|
|
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
|
|
Re: New weapon idea for SEIV
Break out the Point Singularity Cannons, were go'an in.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
|

February 10th, 2005, 02:24 AM
|
 |
Sergeant
|
|
Join Date: Jan 2004
Posts: 203
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: New weapon idea for SEIV
If you want to get technical narf  , the first time the crew of the Andromeda saw the PSPs they were being used by the servants of the Abyss not the Magog. Those same servants were the first ones to use the tesseract generators as well.
__________________
"The difference between very sophisticated technology and magic is a very blurry line,” Dean Kamen, Wizard of IT
|

February 10th, 2005, 02:26 AM
|
 |
National Security Advisor
|
|
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
Thanks: 1
Thanked 14 Times in 12 Posts
|
|
Re: New weapon idea for SEIV
Yeah Narf, how could you make such a stupid mistake?
|

February 10th, 2005, 02:33 AM
|
 |
Sergeant
|
|
Join Date: Jan 2004
Posts: 203
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: New weapon idea for SEIV
Lol, little harsh aren't we? 
__________________
"The difference between very sophisticated technology and magic is a very blurry line,” Dean Kamen, Wizard of IT
|

February 10th, 2005, 02:41 AM
|
 |
Corporal
|
|
Join Date: Jan 2005
Location: Ontario, Canada
Posts: 71
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: New weapon idea for SEIV
The label of 'micro-blackholes':
If approached to closely, there is a 99.99% chance of being sucked in....molecule by molecule. What? You thought it was gonna suck you in whole.
I think in the game Stars!, there was a particular technology where you packed together some of your minerals tightly and slingshot it from your planet to another planet. So you don't really need to find a 'micro-blackhole' to launch a big rock or something although it could give you more velocity and in the end give you a bigger impact that kills more people/do more damage. Yeah, that could be the difference between slingshotting around a planet and finding a blackhole to slingshot stuff.
Also from Stars!, does anyone remember when you packed in your civilians and dropped them on a planet and won and the message said "our victorious soldiers have won the day" or whatnot but if you got landed on and lost "your civilians have all been killed." Talk about double standard. One second they're soldiers, the next they're civilians. Maybe they should let civilians in SEV be a mob with pitchforks that you can send into battle. 
__________________
Carter: Inertial dampeners.
O'Neill: Cool... and check. Phasers?
Carter: Sorry, Sir.
|

February 10th, 2005, 02:49 AM
|
 |
Shrapnel Fanatic
|
|
Join Date: Mar 2003
Location: CHEESE!
Posts: 10,009
Thanks: 0
Thanked 7 Times in 1 Post
|
|
Re: New weapon idea for SEIV
*frrt*
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
|
Thread Tools |
|
Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|