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  #1  
Old February 10th, 2005, 04:41 PM
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Default Re: SEV news????

Perhaps co-conspiring with Aaron on SEV...

(read: working on SEV)
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  #2  
Old February 10th, 2005, 06:36 PM
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Default Re: SEV news????

Coincidence that I sent it to him???
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  #3  
Old February 10th, 2005, 09:29 PM
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Default Re: SEV news????

News is coming, just gotta wait for the word.
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  #4  
Old February 11th, 2005, 12:12 AM
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Default Re: SEV news????

Hey, When a verbose guy like myself goes quiet, you gotta know that there is a lot happening. If this were a movie I'd just say that we designed and built some new sets and the actors arrive next week. We are currently taking care of some last minute set decorations and of course making sure the food buffet is full for when the actors arrive.

..but this isn't a movie and the only actors are 3d models, but seriously, the past few weeks have been and still are very busy for Aaron and I. Perhaps by next week we will make an effort to peek outside and let you know more about what interesting stuff is happening.

Cheers!
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Old February 11th, 2005, 12:30 AM
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Default Re: SEV news????

Translation: He's made enough background images for five games, has eight different UI concepts finished, and more models than anyone would like to think about. Now Aaron is trying out everything, seeing what looks best. Then starts the process of making game engine fit in the interface, and the long period of testing to perfection.

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Old February 11th, 2005, 12:45 AM
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Default Re: SEV news????

o magic 8 ball, what DirectX will seV require?
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Old February 11th, 2005, 01:37 AM
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Default Re: SEV news????

Thanks, David.
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  #8  
Old February 11th, 2005, 11:35 AM
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Default Re: SEV news????

Quote:
TheDeadlyShoe said:
o magic 8 ball, what DirectX will seV require?
7.0 or better.
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Old February 11th, 2005, 10:29 PM
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Default Re: SEV news????

Quote:
TheDeadlyShoe said:
o magic 8 ball, what DirectX will seV require?
7, maybe 8. Heck, 9 has been out long enough for him to learn it.
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Old February 12th, 2005, 04:11 PM

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Default Re: SEV news????

As did I. However, they had many curves, so the old models probably had way too many polygons to serve as the Sergetti in SEV.
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Download the Nosral Confederacy (a shipset based upon the Phong) and the Tyrellian Imperium, an organic looking shipset I created! (The Nosral are the better of the two [img]/threads/images/Graemlins/Grin.gif[/img] )
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