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February 13th, 2005, 10:46 AM
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Private
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Join Date: Jan 2005
Location: Indiana, USA
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Re: Assassin leaders with troops
Doesn't seem quite fair that a commander can bring his bodyguards with him, but an assassin can't bring additional units.
Of course, the reasoning could be that the more people you have involved in an assassination attempt, the more likely it is to be discovered and fail.
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February 13th, 2005, 10:55 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
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Re: Assassin leaders with troops
Well, the commander has only his *bodyguards* with him in that battle. What use are bodyguards if they won't help if an assasin comes after you?
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February 13th, 2005, 11:00 AM
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Private
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Join Date: Jan 2005
Location: Indiana, USA
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Re: Assassin leaders with troops
I understand the use of bodyguards, but why not a hit squad?
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February 13th, 2005, 11:27 AM
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Lieutenant Colonel
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Re: Assassin leaders with troops
Bonedaddy:
1. Balance.
2. More than one assassin would never make it into the commander's bathroom unnoticed.
I think balance weighs in more heavily here.
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February 13th, 2005, 11:34 AM
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Re: Assassin leaders with troops
I would have to agree with the balance issue. And if you really want to take out a commander, you could always send an SC assassin.
You second argument confirms my earlier observation: the more people you have involved in an assassination attempt, the more likely it is to be discovered and fail.
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February 13th, 2005, 05:41 PM
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Major General
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Re: Assassin leaders with troops
The really goofy bit is if you have the wolf-calling artifacts. Sure, they make wolves like you, but what are they going to do -- sneak through town, then charge in through the nearest convenient window? 
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February 14th, 2005, 04:27 PM
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National Security Advisor
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Join Date: Dec 1999
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Re: Assassin leaders with troops
Quote:
Taqwus said:
The really goofy bit is if you have the wolf-calling artifacts. Sure, they make wolves like you, but what are they going to do -- sneak through town, then charge in through the nearest convenient window?
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No. A major requirement for a good assassin though is the ability to either find or create the right circumstances for an assassination. You're right that doing it with wolves might be tough in many situations (seems like wolf summons wouldn't work in desert, swamps, or as you say, cities). I'd expect the assassin might try ruses to tempt commanders out into the woods in order to use a wolf-summoning trap. Or if the wolves could really be controlled, smuggling them to an unexpected place in town - if it worked it would add a surprise element! Or maybe the item summons them in the astral-plane-crossing sense.
However, there is certainly room for more detail in determining the chances of successful assassination by different means in different circumstances.
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