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View Poll Results: Am I already screwed if I do not get access to sages?
Yes! (See my reasons posted above...) 6 30.00%
No! (See my reasons posted above...) 14 70.00%
Voters: 20. You may not vote on this poll

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  #1  
Old February 16th, 2005, 06:53 PM
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PvK PvK is offline
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Default Re: Why are Sages fair? Opinions wanted!

I'm with thinktank on this. Sages are good, but you're not "already screwed", except by that very outlook.

Sages are not fundamentally better than other good provinces of many other types. Sages help research a lot, but they can be made up for in other ways.

Sage provinces can be taken from enemies, or fought over by multiple enemies who think they are super-important to have. They can also be hit by Fires From Afar, assassins, etc.

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Old February 16th, 2005, 07:14 PM

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Default Re: Why are Sages fair? Opinions wanted!

I dont think sages are terribly unbalanced. But that said, I also like Chazar's suggestion to drop them proportionally from 4 to 3rp (and associated gold). It would allow them to keep thier place in the game but also more accurately reflect the differences in research abilities of the various nations.
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Old February 16th, 2005, 08:18 PM

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Default Re: Why are Sages fair? Opinions wanted!

I believe sages are terribly unbalanced. They are FAR too cheap for the massive research bonus they give you. In fact, they allow some of the poor researching (but powerful) races/themes to go 0 magic or drain and take a chance on finding a library or two. If they take this chance and don't actually find a library, then there is always the next game! So what, it's just a loss!!! This really takes away from the inherent advantages of themes like GE Arco, TC (all), Man (base), non-Neifelheim Jontunheim (?), and SC Pythium (only a slight advantage over base though). Without sages, these races/themes become much more attractive than they currently are.

Obviously, the other approach is to take Magic 3 for a poor researching nation like Yvelina with her Vanheim. It seems obvious to me that she does not want to take a chance on being required to find a sage (by using zero magic or a drain scale) to be competitive. I say this ought to be the only proper way to respond to taking a strong nation with poor researching mages. Why should sages save a player from making that tough choice like the game is typically played these days?

Were sages properly priced, like maybe 150 gold, then this would serve to greater reward the themes that give you cheap researchers. More game balance for the races, in my opinion. More options for selecting the lesser used themes. Better all around for the game.

Furthermore, without cheap sages, you would find people actually building the artifacts that enhance research. I had to do this in my C'tis Miasmi game because the sages would not live in my dominion. But why bother building those things when you are relying on the woefully underpriced sages to produce the brunt of your research for you?

Just my opinion, of course.
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