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December 31st, 2001, 12:24 AM
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Second Lieutenant
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Join Date: Oct 2001
Location: California
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Re: New Game Idea... Capture The Flag.
what if instead of robo-miners you created a component or used a thing that makes $$ from stars?
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December 31st, 2001, 04:41 PM
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National Security Advisor
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Re: New Game Idea... Capture The Flag.
Hmmm, that's an interesting idea. I have never tried that ability for components. In the stock game it's only used for those crystal faciliites. If it could be used for a component that would make some new options. I'll have to try that out.
Of course then you would be requird to use mod data files to play the scenario. And if you don't mind using mod data files (I was trying to avoid it) there are easier ways to eliminate the resource problems.
Geoschmo
[ 31 December 2001: Message edited by: geoschmo ]
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December 31st, 2001, 06:34 PM
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Captain
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Re: New Game Idea... Capture The Flag.
Last I head you couldn't use facility abilities on stars. Is this no longer the case?
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December 31st, 2001, 08:09 PM
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Lieutenant General
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Re: New Game Idea... Capture The Flag.
some yes, some no. i think the crystal thing still does not work (i dont remember if i tried it in 1.35 or 1.49, but it was a filler ability on the old P&N resource ship)
but you might try making a negative maintnance hull, like on the old resource ship.
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