Re: Looking for the <tgafile> for angels
			 
             
			
		
		
		
		Well that's a solution. It's a little ghetto though. 
 
I'm sure that there is some convention used in the game itself. Perhaps something like UNIT#a/b or something like that.  
 
Actually I suppose it is possible that you can not reference the built in game graphics. That would be a pitty and your solution would be the one to use. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
	 |