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  #1  
Old February 19th, 2005, 09:58 AM
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Default Re: Forest Of Loren

Would you mind if I edited it for you?
BTW, the graphics I've seen so far are great. I hope this will be ready soon.
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Old February 19th, 2005, 10:25 AM
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Default Re: Forest Of Loren

Please do. When I release the beta version I need some to clean up the grammar and spelling error.
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Old February 19th, 2005, 03:25 PM
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Default Re: Forest Of Loren

Ok. When you get the mod to beta, I'll go through the dm file and clean it up.
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Old February 20th, 2005, 05:41 PM
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Default Re: Forest Of Loren

Unicorn blood is supposed to grant immortality... or at least cure all wounds. I wonder if there is a way to integrate that into the mod?

"Oh no, my Cyclops lost his eye... better attack Forest of Loren and slaughter some Unicorns!"

It would turn the person playing Forest of Loren into sort of a "resource" that everyone took turns "harvesting."
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Old February 20th, 2005, 06:23 PM
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Default Re: Forest Of Loren

Well, I've give the unicorn (the commander that is) the ability to cure/heal battle afflications, so it's a kind of immortality

...and keep that nasty chainsaw away from these poor creatures
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Old February 20th, 2005, 07:11 PM
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Default Re: Forest Of Loren

All unicorns and unicorn riders should also have recuperation, as the current units (mainly heroes of Ulm, Man) riding unicorns have it.
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Old February 21st, 2005, 04:32 AM
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Default Re: Forest Of Loren

Already have
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Old February 21st, 2005, 05:05 PM
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Default Re: Forest Of Loren

Black Unicorn pretender done.
Forest Dragon Pretender done.
Spirit of the Forest pretender done.
Elven Druid Pretender done.

Added 200 diffrent names.

Though if I've to add specific nation spells to FOL I need some little more time. I hope you guys can wait a little bit longer?
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