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  #1  
Old February 22nd, 2005, 08:24 AM
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Boron Boron is offline
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Default Re: Infantry Balance Mod

Quote:
Arralen said:
Archers vs. Slingers

Ancient sources tell us, that archers (with shortbows) and slingers are roughly equal in terms of combat effectivness.

Yeah just look at Rome Total war .
Those Balearic Slingers are quite powerful .

A few suggestions :
You should make the ryleh freespawns upkeepfree .
Militia could be need not eat to reflect that they only get surplus food but in times of need they don't get food and can starve .
1 Gold Militia would also make the "good" free militia events less troublesome .
Maenads could also be need not eat because it is ridicoulous after 10 turns with 5 Pans you have like 500 Maenads . Their combat value is still almost zero but with need not eat they would at least be a nice "fodder horde" .

Do you intend to reduce resourcecosts also or will they be unchanged ?
I am anyways looking forward to your mod
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Old February 22nd, 2005, 10:55 AM
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Default Re: Infantry Balance Mod

Quote:
Boron said:
Quote:

Archers vs. Slingers

Ancient sources tell us, ..

Yeah just look at Rome Total war .

That was what I meant

Quote:

A few suggestions :
..
Militia could be need not eat to reflect that they only get surplus food but in times of need they don't get food and can starve .
Great. But starving militia would -even in reality- take a morale hit. Oh, wait, they do in Dom, too, if they're starving. So maybe starving milita should be exactly that - starving milita?

Quote:
Maenads could also be need not eat because it is ridicoulous after 10 turns with 5 Pans you have like 500 Maenads . Their combat value is still almost zero but with need not eat they would at least be a nice "fodder horde" .
1) Their combat value is not zero. Use the Pans to cast Protection/Mass Protection and/or Berserk etc. .

2) If you play Pangaea, you know you will have lots of Maenads if a) you choose high turmoil and b) build lots of Pans. Plan accordingly, use high growth..
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Old February 22nd, 2005, 11:03 AM
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Default Re: Infantry Balance Mod

Lol seems you don't like Rome Total War Arralen .

With Pangenea : If you take high Turmoil you can't really afford many Pans anyways .
Even with Mass Protection the Maenads have only Protection 10 and are still crappy .
They have only claws + 10 strength so they can't really hurt any of their targets . 10 Mech Men e.g. will beat 500 Maenads .

Since there is no Mechanism in starving included like first the cheapest troops like militia get no supply the need not eat ability for maenads and militia would be great because they would be the first ones who get rationed their food if it is scarce .
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