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February 24th, 2005, 10:44 AM
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Second Lieutenant
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Join Date: Jan 2004
Location: Denmark
Posts: 471
Thanks: 23
Thanked 28 Times in 16 Posts
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Re: Any luck with wine?
I'll try when I get home from work with SEIV Gold
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February 24th, 2005, 11:05 AM
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Corporal
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Join Date: Mar 2004
Posts: 61
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Re: Any luck with wine?
I play SEIV Gold all the time with wine, works like a dream! Some font issues, but as long as you use 1.91 it works a-ok. Older versions of wine had a problem with drawing ships, but that has been fixed. I've spoken a lot with Aaron Hall about how starfury was made, so I have a pretty good idea.
I usually create a room on freenode #nemesys , I usually hang out around there when I am doing work. I'll probably be in there Friday, maybe Saturday. I'll post on winehq again to see if we can get some devs to join in the fun.
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February 24th, 2005, 11:33 AM
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Corporal
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Join Date: Mar 2004
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Re: Any luck with wine?
Just to address the issue with the error you are getting Ed, Gamma Ramp is a function used to set the intensity levels of r/g/b . Looking at the source files, in wine this is handled via wine/dlls/x11drv/xvidmode.c . If ramp[0] >= 1 it causes this failure, I think, maybe this will work, if we bypass it by forcing that value to be 0. This will mess up the color intensity levels of course, but it might be a way to find out where the other problems are.
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February 24th, 2005, 11:43 AM
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General
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Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
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Re: Any luck with wine?
I was about to ask you about fixing that, then I realized that wine is open source and I can fix it on my own copy! All hail open source! 
Oh, and if Aaron is reading this, thanks for being so willing to explain to Gandalf how SF was made - I know a lot of developers are very secretive about their design processes!
__________________
The Ed draws near! What dost thou deaux?
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February 24th, 2005, 11:48 AM
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Corporal
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Join Date: Mar 2004
Posts: 61
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Re: Any luck with wine?
Euh, just to clarify, I don't know much, he didn't go into details or anything, I just know that he wrote it in Delphi 4, using dx8 , the rest of the information comes from my own euh, knowledge...
Yes, yes, long live the FOSS!
Edit: oh btw, which wine version are you running and under which distro?
I am 20050111 under gentoo.
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February 24th, 2005, 01:56 PM
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General
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Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
Thanks: 1
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Re: Any luck with wine?
I'm running 20050211 under Fedora Core 3.
Say, on the topic of wine and SE, do you have any idea what causes these 2 errors in wine with SE4? They don't occur in winex...
1. When the combat replay appears, the log window doesn't go away; it hides most of the combat window; you have to press escape to quit the replay and go back to the game. A similar thing happens in Stars! with the splash screen, though fortunately you can just start a game by typing the game name and hitting enter.
2. Minimizing or alt-tabbing SE4 and then restoring it causes it to appear in a really tiny window from which about all you can do is quit.
__________________
The Ed draws near! What dost thou deaux?
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February 24th, 2005, 05:11 PM
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Corporal
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Join Date: Mar 2004
Posts: 61
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Re: Any luck with wine?
The best I can say, is to go back to an earlier wine. I just tried it out, and neither of those bugs occur with me with wine 20050111.
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March 8th, 2005, 07:11 AM
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Second Lieutenant
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Join Date: Aug 2003
Posts: 412
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Re: Any luck with wine?
Quote:
Ed Kolis said:
2. Minimizing or alt-tabbing SE4 and then restoring it causes it to appear in a really tiny window from which about all you can do is quit.
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Don't minimize with the se4 button; use your window manager. Set your desktop to something higher then 1024x768, tell wine to load se4 in a 1024x768 vdesktop by adding this to your config
Code:
"Managed" = "Y"
"Desktop" = "1024x768"
If you or your system isn't happy with high res. the only thing I can think of is to add the 2 lines above to the wine config, use enlightenment, set the window to borderless, center it, and alt+rclick-iconify. I don't know how to do this with any other window manager.
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