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  #1  
Old February 26th, 2005, 10:59 AM
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Makinus Makinus is offline
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Default Re: Star Trek : Quadrants of Conflict 2

i will be traveling from 28/02 to 03/03 so, if you start the game in these days i will probalbly lose the first turn... but no problem if it happens, since (as i understand it) this game will be more about roleplaying than about winning...
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  #2  
Old February 26th, 2005, 11:22 AM
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Default Re: Star Trek : Quadrants of Conflict 2

You are right, but missing the first turn is very painfull.........(1st turn research bonus )
But don't be afraid: AT is probably ready at 03/01, than we all must download the new version. After that it must be made available on PBW......... So don't be afraid, you will not mis your first turn.

Inti,

(And I even forgot that after 2 days AT. wil probably find some bugs and ask me to wait with the game untill the new version is ready )
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  #3  
Old February 26th, 2005, 03:03 PM

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Default Re: Star Trek : Quadrants of Conflict 2

I signed up at PBW. :-). But now i have to wait for the game:-(. But ja intimidator i will tell you what to make for the empire and thanks man
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Old February 26th, 2005, 03:22 PM

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Default Re: Star Trek : Quadrants of Conflict 2

Hey we are soppuse to keep it trek like? So that means no 50% physical strength and stuff right? But we can lower it to like 90%right?
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  #5  
Old February 26th, 2005, 06:43 PM
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Default Re: Star Trek : Quadrants of Conflict 2

the empires designed with ST MOD 1.0.0.9 will be compatible with the new version?
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  #6  
Old February 26th, 2005, 06:48 PM
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Default Re: Star Trek : Quadrants of Conflict 2

1.0.0.9?
No, because of new racial traits.
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  #7  
Old February 26th, 2005, 06:49 PM
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Default Re: Star Trek : Quadrants of Conflict 2

well..., i'll guess i will have to wait to create my empire

edit: sorry i mean the latest version 1.9.0.9 is it?
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If you see a light at the end of a wormhole its a photon torpedo!

You think is such three dimensional way, how small have you become - Borg Queen.

Whatever that thing was the Shivans got one less of them now - S.O.C. Freespace 2

We're the borg, lower your shields and surrender your ships, we will add your technological and biological distintiveness to our own your race will adapt to serve us, resistant is futile.
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  #8  
Old February 26th, 2005, 11:18 PM
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Default Re: Star Trek : Quadrants of Conflict 2

Quote:
EaX said:
the empires designed with ST MOD 1.0.0.9 will be compatible with the new version?
Yes, the mod makes no changes that will effect our empire files. The only thing that will be effected are the breen as the size of the cloaking device was increased from 10kt to 20kt. However if the Breen do not have the cloaking tech researched yet, there will be no effecting them. So to answer your question, THEY ARE COMPATABLE.

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  #9  
Old February 27th, 2005, 12:44 AM

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Default Re: Star Trek : Quadrants of Conflict 2

At why did you make the weapons take up so little space? I mean they only take 20k for almost every weapon. Phasers are the same size with quantum torpedos. No offense or anything
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  #10  
Old February 27th, 2005, 05:50 AM
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Default Re: Star Trek : Quadrants of Conflict 2

that's great i'll be uploading my empire soon....
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If you see a light at the end of a wormhole its a photon torpedo!

You think is such three dimensional way, how small have you become - Borg Queen.

Whatever that thing was the Shivans got one less of them now - S.O.C. Freespace 2

We're the borg, lower your shields and surrender your ships, we will add your technological and biological distintiveness to our own your race will adapt to serve us, resistant is futile.
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