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  #1  
Old March 3rd, 2005, 08:24 PM

Ironhawk Ironhawk is offline
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Default Re: OT: SEIV

I played the SE4 demo as well but could not get into it. It had some really cool and innovative features. My particular favs were the diplomacy features and the different (positive and negative) relationships you could have with other empires. And the way it handled Intelligence/Counter-Intelligence operations. But aside from those things it was an absolute MM nightmare. Like Mictlan blood economy MM on crack!
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Old March 3rd, 2005, 09:45 PM
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PvK PvK is offline
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Default Re: OT: SEIV

That's interesting to me, because I like both games a lot, and am slightly surprised that only some of the players of both games appreciate the other game. It's also really interesting to read this:

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Ironhawk said:
I played the SE4 demo as well but could not get into it. It had some really cool and innovative features. My particular favs were the diplomacy features and the different (positive and negative) relationships you could have with other empires. And the way it handled Intelligence/Counter-Intelligence operations. But aside from those things it was an absolute MM nightmare. Like Mictlan blood economy MM on crack!
Even though I know each player has really different tastes, it's quite interesting to me that one of the few players here on this OT D2 forum topic who so far has expressed a appreciation of SE4, says the opposite of the typical SE4 fans! That is, if you read a thread on the SE4 forums where the diehard fans list the weaknesses of the game, they will point to the diplomacy and espionage systems as two of the weakest points of their otherwise beloved game, and they sometimes say Dominions' management keeps them from getting into it! Really interesting.

Anyway, I guess for both games, if it's a type of game you like, then both games are really good at what they do. Personally, these are two of my favorite games!

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Old March 3rd, 2005, 10:22 PM
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Default Re: OT: SEIV

Last I played (a loooong time ago, pre-Gold even) late-game micro was a bit painful; I had to take notes to track which planets needed atmosphere converters and which facilities needed to be exchanged for Monolith IIIs. In particular, Monolith IIIs are very very nice given a resource converter, but you couldn't give an 'upgrade' order that would work en masse and you couldn't afford to scrap them ALL at once and go for Mono IIIs. 'course, for multiplay, this might be less of an issue with one their being more pressing things to do than massively overhaul of the economy with Mono IIIs and improvement plants.
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