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August 6th, 2001, 11:46 PM
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Corporal
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Re: AI and surrendering
quote: Originally posted by Krakenup:
Quote:
Originally posted by Oggy ben Doggy:
actually, if you glass their planets, you lower their score, which might make them accept you surrender
Nope. Blockading subtracts all score for that planet. Glassing does not reduce the score further.
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Well, i had every planet blockaded and they had no ships. whenever I glassed a planet their score dropped, eventually they surrendered.
which may have been the loss of mineral, intelligence, and research production.
(edit fixed tags)
[This message has been edited by Oggy ben Doggy (edited 09 August 2001).]
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August 7th, 2001, 06:58 AM
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Colonel
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Re: AI and surrendering
What I would like to be introduced would be the possibility for the AI to
1.) demand surrender
2.) surrender to a third party: if the AI is in a situation where he would accept surrender, he would do it to but not to the empire that is demanding it but to his ally with the highest score. You would have a line in the politics file to choose if this possibility was true or false for each race.
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August 7th, 2001, 10:07 AM
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General
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Location: UK
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Re: AI and surrendering
QUOTE:
surrender to a third party: if the AI is in a situation where he would accept surrender, he would do it to but not to the empire that is demanding it but to his ally with the highest score. You would have a line in the politics file to choose if this possibility was true or false for each race.
/QUOTE
I don't like this, it is completely pointless and unrealistic. Think about it - the only reason a government would surrender is to prevent the dstruction of their cities and population. Surrendering to someone other than your attacker will not acheive that, since the attack will simply continue. (unless that ally is also allied with your enemy.)
It really winds me up in PBEM when playrs can't be bothered to continue so they just surrender to their friend - I'd hate to see the AI doing it as well.
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"Pinky, are you pondering what I'm pondering?"
"I think so Brain but, if you replace the P with an O, my name would be Oinky, wouldn't it?"
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August 7th, 2001, 11:32 AM
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Colonel
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Re: AI and surrendering
As I said it would be an option you may or you may not give the AI in its politics file. It would make the AI stronger and prevent human players to grow rapidly by making AI empires surrender to them.
About realism: I do not care about it! For me its a game and not a simulation.
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August 7th, 2001, 12:13 PM
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Second Lieutenant
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Re: AI and surrendering
Why would surrendering to an ally be pointless and unrealistic? It would just be like a permanent protectorate - they surrender to thier strongest ally who protects them from thier enemy.
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August 7th, 2001, 12:41 PM
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Re: AI and surrendering
Like I say, the whole point of a surrender is to stop an attack. If my enemy surrenders to another one of my enemies, am I going to stop attacking them? Do those border colonies suddenly become less vulnerable? Not really. The war continues as if nothing had happened - the flags change, that's all.
If you're going to make the AI surrender to its allies rather than its conqueror you may as well do away with multiple enemy empires altogether: Just have human player(s) vs one huge AI empire - as each empire comes close to collapse, it surrenders to the largest AI empire (which becomes larger... domino surrenders anyone?) and you quickly end up with a single AI mega-empire.
Having worked hard to batter my enemy into submission I would like to be able to force him to surrender to me. I don't want to destroy him utterly, I want his population, planets and tech. If he wants protection from another empire then the game has scope for that, with it's complex protectorate, subjugation and request help features. The time would be better spent getting the AI to use them rather than just surrendering to some undeserving ally at random.
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"Pinky, are you pondering what I'm pondering?"
"I think so Brain but, if you replace the P with an O, my name would be Oinky, wouldn't it?"
[This message has been edited by dogscoff (edited 07 August 2001).]
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August 7th, 2001, 03:49 PM
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Corporal
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Re: AI and surrendering
quote: Originally posted by Master Belisarius:
"Glassing does not reduce the score further"
I disagree 100% with you!
IF you glass all the AI planets, you will see that their score will be really low!!!!
 Point for MB!!
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