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March 9th, 2005, 12:13 PM
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Second Lieutenant
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Join Date: Nov 2004
Posts: 449
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Thanked 3 Times in 2 Posts
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Re: The Grand Anti-SC competition!
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sushiboat said:
Quote:
Taqwus said:
Odd thought: Is there a chance that the first winners might get heroic abilities that would skew things? Well, they won't be of high magnitude... but at what level do heroic quickness or precision start? 'course, if these abilities are only added at the end of the turn after all battles, then it doesn't matter.
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Tuna could make a map with 10 indie commanders who have so much experience that they won't be pushed off the Hall of Fame list during the competition turn.
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That's not "the immortal bug" - that's "the immortal feature!"
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March 9th, 2005, 05:59 PM
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Corporal
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Join Date: Aug 2004
Posts: 98
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Re: The Grand Anti-SC competition!
Sorry, was rather busy today, and will probably be for good part tomorrow. I'll do it by saturday the latest.
On the plus side, Zen sent me his. Actually, I think his design is rather good for real gaming, but I wonder if it'll last 5 seconds in this match... Well, we'll see.
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March 13th, 2005, 03:32 PM
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Captain
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Join Date: Jun 2004
Location: Rhode Island
Posts: 822
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Re: The Grand Anti-SC competition!
Any news on this?
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March 14th, 2005, 10:47 AM
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Corporal
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Join Date: Aug 2004
Posts: 98
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Re: The Grand Anti-SC competition!
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Ygorl said:
Any news on this?
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Sorry. RL kicks you in the head when you least expect it... I spent most of the weekend coding and frankly, I couldn't bring myself to write the pretenders down when I've just spent 20 hours in front of borland Jbuilder.
I'll do them today, honest 
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March 14th, 2005, 11:21 AM
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Captain
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Join Date: Feb 2004
Location: within 200km of Ulm
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Re: The Grand Anti-SC competition!
No worries! I can live with some delay before I learn of my defeat...
(Isn't it good to be pessimistic? You're never disappointed about the results you get!)
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March 14th, 2005, 07:50 PM
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Corporal
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Join Date: Aug 2004
Posts: 98
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Re: The Grand Anti-SC competition!
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Tuna said:
I'll do them today, honest
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Apparently my word is still worth zilch. The clock is 0:49 and I'm damned tired. All pretenders written in but still have to generate the game, research the spells, and set orders. I'll do it first thing tomorrow after school.
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March 15th, 2005, 06:35 PM
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Corporal
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Join Date: Aug 2004
Posts: 98
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The Grand Anti-SC competition! - Results!
Well, someone suggested this. The results were repeating, until a certain pretender joined the stage, winner was uncertain, after that all fights were taken by him.
What is really funny is that abysia had some hilarius 2-fight performance, looking like sure winner in the first fight but not following his script on the second.
Notes: I hope I got everything right, if you think I messed something up I still have the save from turn before, so I can fix it and see if results still correlate.
The battle order is not random at ALL, it's just direct order of nation numbers.
I forgot to do the exp thingie, but there were only 2 heroics in the fights, both with precision and neither used spells that uses precision.
Oh, am I going to announce the winner?
No, you'll have to dl the file and see fot yourself. The winner combatant is named after a forum name.
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March 15th, 2005, 06:51 PM
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General
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Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
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Thanked 45 Times in 35 Posts
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Re: The Grand Anti-SC competition! - Results!
Whoa. Its direct order of nation numbers? Is that how it is with normal battles? People have always said it was random but I dont know of anyone having actually tested it.
Can't wait to d/l this when I get home!
Quote:
Tuna said:
The battle order is not random at ALL, it's just direct order of nation numbers.
No, you'll have to dl the file and see fot yourself. The winner combatant is named after a forum name.
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