.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $6.00
World Supremacy- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old March 10th, 2005, 01:39 PM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Using another program to resolve combat

A number of people have suggested just that as a feature for SE5.

You could even do some sort of roleplaying D&D type game for your ground combats
Reply With Quote
  #2  
Old March 10th, 2005, 02:19 PM

RudyHuxtable RudyHuxtable is offline
Sergeant
 
Join Date: Jan 2005
Location: Los Angeles, California
Posts: 319
Thanks: 0
Thanked 0 Times in 0 Posts
RudyHuxtable is on a distinguished road
Default Re: Using another program to resolve combat

I've been playing the game for years, and I think I've assaulted a planet once. Am I playing wrong? Or am I just so sadistic I insist on exterminating entire populations just because?
__________________
Rudy Huxtable
Cosby Kid and Proprietor

The Won-Ton Violence Take-Out Hut

Eagles may soar, but weasels don't get sucked into jet intakes.

A Se+ GdY $ Fr! C+ Csc Sf Ai AuO M+ Mp* S Ss- RNSDH Pw- Fq Nd- RP+ G+++ Mm+ Bb++
Reply With Quote
  #3  
Old March 10th, 2005, 03:04 PM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Using another program to resolve combat

The stock game is quite biased towards easy glassing and hard capture.

In my mods, I like to give troops so many hitpoints, that they can absorb damage from orbital bombardments until the attacking ships run out of supply
Limiting the number of weapons which can hit planets is also good.

That way, it becomes easier and cheaper to let your troops do the shooting (since they have unlimited ammo) while your war fleet moves on to other tasks

PS:
Removing weapons from planets & weapon platforms is the key here...
Since the planets have no guns, the troop transports will be much more willing to assault the planet. Since your warships don't have to do any bombardment before the troops can land, a troop-landing strategy is much easier to achieve.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:15 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.