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  #1  
Old March 10th, 2005, 04:01 PM
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Default Re: Another slugfest?

Welcome YC .

I wouldn't limit playernumbers . Lets just limit the game to 150 provinces = inland as maximum . If we have 15 players that's then 10 provinces per player in average , with 10 players it is 15 provinces . It doesn't really matter imo .
More Players = even funnier carnage
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  #2  
Old March 12th, 2005, 09:58 AM
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Default Re: Another slugfest?

Alright... maybe we need to get this game off the ground.

Who is the host / server?
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  #3  
Old March 13th, 2005, 07:25 PM
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Default Re: Another slugfest?

Sorry, I've no time to play another Dom2 scenario, I'll retreat.
Sorry again.
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  #4  
Old March 14th, 2005, 12:44 AM
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Default Re: Another slugfest?

No problem!
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  #5  
Old March 14th, 2005, 07:06 PM
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Default Re: Another slugfest?

Quote:
PashaDawg said:
Alright... maybe we need to get this game off the ground.

Who is the host / server?
I think we should try to get a mosehansen spot .
Or can any of the participants host ?
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  #6  
Old March 14th, 2005, 08:11 PM

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Default Re: Another slugfest?

also any ideas on map and settings?
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  #7  
Old March 14th, 2005, 10:20 PM
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Default Re: Another slugfest?

I have a suggestion for a mod you can use
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  #8  
Old March 14th, 2005, 10:57 PM

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Default Re: Another slugfest?

feel free to share your idea cherry
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  #9  
Old March 14th, 2005, 11:26 PM
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Default Re: Another slugfest?

Ok!

It's the Recruitable Unit Rebalance that I just finished and finished documenting yesterday. It mods almost all combat units (e.g., not mages) that you can recruit without magic, to make them more balanced, more fun, more interesting, and make useless units more useful. It does not affect scales, pretenders, or magic spells, so it is perfectly compatible with mods that alter those things (like Zen's balance series).

Well, I don't want to apply any pressure, since I'm not playing. But I'd love to know how the mod feels in MP!
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