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March 10th, 2005, 08:11 PM
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Shrapnel Fanatic
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Re: Cooperative Project
Quote:
Imperator Fyron said:
Will this be an open source project? How is the coding of the game going to be handled?
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Can I get an answer please?
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March 10th, 2005, 09:41 PM
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Major
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Join Date: Dec 1999
Location: Wilmington, NC, USA
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Re: Cooperative Project
Quote:
Imperator Fyron said:
Will this be an open source project? How is the coding of the game going to be handled?
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Not open source, no.
The coding will be handled however we can make it work, with Shrapnel people, those that wish to code, or both.
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Tim Brooks
Shrapnel Games
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March 11th, 2005, 12:07 AM
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Shrapnel Fanatic
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Re: Cooperative Project
It seems fairly strange to me to have a proprietary community project... Oh well.
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March 11th, 2005, 12:31 AM
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Brigadier General
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Re: Cooperative Project
Since there are a number of different types of games out there that the public buys we lst have to decide what type/s we want to get into.
Wargames (War in Pacific, Steel Panthers, etc)
Fanatasy adventure (Heros, Dominionns, Disciples, etc)
Space Warfare (Space Empires IV, etc)
Shootemups (quake, Duke Nukem, etc)
Real Time games (Starcraft, Warcraft, etc)
We all like different kinds, so a consensus would have to be made as to the direction of the game/s to go
There are many ideas for each type of game, maybe, and I'm just rambling, we should decide the type lst, then look into the components, makeup, etc.
Just some ideas
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just some ideas Mac
BEWARE; crochety old geezers play SE4, in between bathroom runs
Phong's Head Parking
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March 11th, 2005, 03:58 AM
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Shrapnel Fanatic
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Re: Cooperative Project
I have to say that I would love a world domination game based on the 4 x model. The current games are all RPG, RTS, or turn based. I would like to see a game where the player builds ships, troops, armor, planes, subs, and etc, then expands out to conqure other provinces. A cross between SE IV and Dominions but with an entire world map, huge.
Territory could be handled simularly to civ but with the restriction that you can establish a city, colony, in a colonizable area. This will restrict planting cities every few feet.
I hate games like Civ, sorry to say it, but that is not what I want to play. I want to play a game with the game play of Axis and allies but on a uber grand scale, feel, game adaptablity, and the control and depth that comes with Space Empires IV.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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March 11th, 2005, 02:11 PM
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Major
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Join Date: Dec 1999
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Re: Cooperative Project
Quote:
Imperator Fyron said:
It seems fairly strange to me to have a proprietary community project... Oh well.
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Only if everyone was working for free. Shrapnel will end up putting alot of money into a project like this. That is if we get enough interest to even do it.
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Tim Brooks
Shrapnel Games
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March 11th, 2005, 04:37 PM
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Brigadier General
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Re: Cooperative Project
AT, you mean something on the order like Empire or Empire Delux, or the old Colonial Conquest game, or even the old Star General? (similiar in scope? ) If so thats sounds , I always liked that type of game and really enjoyed playing those.
__________________
just some ideas Mac
BEWARE; crochety old geezers play SE4, in between bathroom runs
Phong's Head Parking
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