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March 12th, 2005, 04:35 PM
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Major General
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Join Date: Nov 2004
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Re: Cheaters AI Race
They could possibly go over the facility limit. A planet with 200 resource facilities...
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April 15th, 2005, 05:34 PM
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Major
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Re: Cheaters AI Race
Empires created from AI_General files can ignore the minimum and maximum values for characteristics, but cannot spend more than the allowed number of points.
Anyway, since the whole point of this race is to exploit bugs that are available only to the AI, why stop at 0 with physical strength? Negative values generate points just fine, and don't have any worse effect than 0 does.
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April 15th, 2005, 05:38 PM
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National Security Advisor
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Re: Cheaters AI Race
Quote:
douglas said:
Anyway, since the whole point of this race is to exploit bugs that are available only to the AI, why stop at 0 with physical strength? Negative values generate points just fine, and don't have any worse effect than 0 does.
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Really, that's quite interesting. Typically SE4 doesn't like negative values for anything. It's oddly inconsistant for it to permit it in this one area.
Geoschmo
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I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
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April 15th, 2005, 05:48 PM
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National Security Advisor
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Re: Cheaters AI Race
Quote:
geoschmo said:
Quote:
douglas said:
Anyway, since the whole point of this race is to exploit bugs that are available only to the AI, why stop at 0 with physical strength? Negative values generate points just fine, and don't have any worse effect than 0 does.
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Really, that's quite interesting. Typically SE4 doesn't like negative values for anything. It's oddly inconsistant for it to permit it in this one area.
Geoschmo
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Douglas, are you sure about this? I tried running a test just now setting the physical strength to -10 and it breaks it and sets the physical strength in game to average(100%) instead of 0 or minus 10. This results in too many points being used down the line and the construction aptitude also being set to average.
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I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
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April 15th, 2005, 08:22 PM
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First Lieutenant
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Re: Cheaters AI Race
I can confirm what Geo says, you can not use a negative number for a characteristic. That was the first thing i tried!
In the file I uploaded a 5000 point start would give the cheaters a defensiveness of 45, I felt that a high defensive value would be important to a race that likes to ram.
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