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March 15th, 2005, 12:49 PM
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Major General
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Join Date: Jan 2005
Location: In your mind.
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Re: 100 Most Satisfying Moments in SEIV
Ctrl+RMB always gets 'em..... 'specially when you tag the first one of a bunch that is landing in your kill zone. As soon as they land, they're dead.
But back to topic.
Seeing that a mod you made has been downloaded, and thus knowing that it is playing on PCs all over the world..... or at least in the USA/Canada
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O'Neill: I have something I want to confess you. The name's not Kirk. It's Skywalker. Luke Skywalker.
-Stargate SG1
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March 15th, 2005, 12:55 PM
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Major General
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Join Date: Nov 2004
Location: Floating in space.
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Re: 100 Most Satisfying Moments in SEIV
I'm not playing your mod, that error pops up...
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March 16th, 2005, 01:33 AM
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General
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Re: 100 Most Satisfying Moments in SEIV
I have my ways, and to be honest, they rely on luck a lot. And some assumptions on game mechanics.
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Courage doesn't always roar. Sometimes courage is that little voice at the end of the day that says "I'll try again tomorrow".
Maturity is knowing you were an idiot in the past. Wisdom is knowing that you'll be an idiot in the future.
Download the Nosral Confederacy (a shipset based upon the Phong) and the Tyrellian Imperium, an organic looking shipset I created! (The Nosral are the better of the two [img]/threads/images/Graemlins/Grin.gif[/img] )
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March 16th, 2005, 12:42 PM
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Corporal
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Join Date: Sep 2004
Location: Huntsville, AL.
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Re: 100 Most Satisfying Moments in SEIV
Douglas,
Just to let you known how much damage your 30 star destroyers did.
Destroyed 29 systems with 250 inhabited planets containing 65+billion population.
5600+ units, 560+ ships and 75 bases.
About 50% of everything in the game.
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March 16th, 2005, 12:46 PM
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Major General
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Join Date: Nov 2004
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Re: 100 Most Satisfying Moments in SEIV
Holy crap... 65 billion people? I crown you the nazi of Space Empires IV!
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March 16th, 2005, 01:01 PM
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Brigadier General
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Join Date: Apr 2002
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Re: 100 Most Satisfying Moments in SEIV
That's the single most destructive event that I have heard of!
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Slick.
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March 16th, 2005, 01:20 PM
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Re: 100 Most Satisfying Moments in SEIV
Yup. I just nuke systems every now and then.
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March 16th, 2005, 02:24 PM
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Private
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Re: 100 Most Satisfying Moments in SEIV
I hate to break up the well-deserved kudos for Null's multiple system destroying accomplishment (done it against the AI, but against humans? Wow), but which patch "corrected" the 100 mine limit? I play version 1.6 gold and can overload a sector with mines. If the sector has less than 100 mines, you can select "Move All" and move over as many as the mine layer/planet has.
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Better is the poor who walks in his integrity than one perverse in his lips and is a fool.
Also, it is not good for a soul to be without knowledge, and he sins who hastens with his feet.
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March 16th, 2005, 03:55 PM
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Re: 100 Most Satisfying Moments in SEIV
Quote:
Glyn said:
Douglas,
Just to let you known how much damage your 30 star destroyers did.
Destroyed 29 systems with 250 inhabited planets containing 65+billion population.
5600+ units, 560+ ships and 75 bases.
About 50% of everything in the game.
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And the last one is now safely in position and ready to cause that lost contact with empire message two more times  . Too bad I just got forcibly reminded of the 300 ship limit  . Oh well, I'll just sacrifice the 40+ old battlecruisers I sent to safeguard the last star destroyer while it got into position. That should give me some room to build more real combat ships.
Edit: They appear to have stressed the game enough that it removed half of a warp point by accident. It looks like there is now a one-way warp point from Ashadra to Yullado.
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March 17th, 2005, 04:09 PM
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Major General
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Re: 100 Most Satisfying Moments in SEIV
76. Rampaging throughout HUMAN space with an uber fleet of baseships with quantum reactors.
__________________
O'Neill: I have something I want to confess you. The name's not Kirk. It's Skywalker. Luke Skywalker.
-Stargate SG1
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