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  #1  
Old March 15th, 2005, 12:49 PM
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Default Re: 100 Most Satisfying Moments in SEIV

Ctrl+RMB always gets 'em..... 'specially when you tag the first one of a bunch that is landing in your kill zone. As soon as they land, they're dead.

But back to topic.

Seeing that a mod you made has been downloaded, and thus knowing that it is playing on PCs all over the world..... or at least in the USA/Canada
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Old March 15th, 2005, 12:55 PM
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Default Re: 100 Most Satisfying Moments in SEIV

I'm not playing your mod, that error pops up...
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Old March 16th, 2005, 01:33 AM

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Default Re: 100 Most Satisfying Moments in SEIV

I have my ways, and to be honest, they rely on luck a lot. And some assumptions on game mechanics.
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Old March 16th, 2005, 12:42 PM

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Default Re: 100 Most Satisfying Moments in SEIV

Douglas,

Just to let you known how much damage your 30 star destroyers did.
Destroyed 29 systems with 250 inhabited planets containing 65+billion population.
5600+ units, 560+ ships and 75 bases.

About 50% of everything in the game.
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Old March 16th, 2005, 12:46 PM
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Default Re: 100 Most Satisfying Moments in SEIV

Holy crap... 65 billion people? I crown you the nazi of Space Empires IV!
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Old March 16th, 2005, 01:01 PM
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Default Re: 100 Most Satisfying Moments in SEIV

That's the single most destructive event that I have heard of!
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Old March 16th, 2005, 01:20 PM
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Default Re: 100 Most Satisfying Moments in SEIV

Yup. I just nuke systems every now and then.
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Old March 16th, 2005, 02:24 PM

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Default Re: 100 Most Satisfying Moments in SEIV

I hate to break up the well-deserved kudos for Null's multiple system destroying accomplishment (done it against the AI, but against humans? Wow), but which patch "corrected" the 100 mine limit? I play version 1.6 gold and can overload a sector with mines. If the sector has less than 100 mines, you can select "Move All" and move over as many as the mine layer/planet has.
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Old March 16th, 2005, 03:55 PM
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Default Re: 100 Most Satisfying Moments in SEIV

Quote:
Glyn said:
Douglas,

Just to let you known how much damage your 30 star destroyers did.
Destroyed 29 systems with 250 inhabited planets containing 65+billion population.
5600+ units, 560+ ships and 75 bases.

About 50% of everything in the game.
And the last one is now safely in position and ready to cause that lost contact with empire message two more times . Too bad I just got forcibly reminded of the 300 ship limit . Oh well, I'll just sacrifice the 40+ old battlecruisers I sent to safeguard the last star destroyer while it got into position. That should give me some room to build more real combat ships.

Edit: They appear to have stressed the game enough that it removed half of a warp point by accident. It looks like there is now a one-way warp point from Ashadra to Yullado.
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Old March 17th, 2005, 04:09 PM
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Default Re: 100 Most Satisfying Moments in SEIV

76. Rampaging throughout HUMAN space with an uber fleet of baseships with quantum reactors.
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