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Old March 15th, 2005, 11:35 PM

FrankTrollman FrankTrollman is offline
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Default Re: Fixing PD?

Actually, I'm even OK with some nations just having weak PD. It's still big enough to stop scouts from taking over your lands. What it should really have is a tag right on the create nations set-up:
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Priests: Weak, Stealthy, Cheap
Province Defense: Weak
If it actually told you up-front that your PD wasn't any good when you started up a Machaka faction, it would go a long way towards not screwing over newbies. The big problem I see here is not that Machaka gets weak province defense, but that it doesn't actually tell you that they get weak province defense anywhere.

That's a nasty surprise that new players do not need to have sprung on them. Also, it should give you the read-outs of your nation by actual theme and not by base theme. If you are playing Return of the Raptors, it shouldn't tell you that you specialize in Air and Water - because you don't.

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Old March 16th, 2005, 12:06 AM
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NTJedi NTJedi is offline
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Default Re: Fixing PD?

Quote:
FrankTrollman said:
The big problem I see here is not that Machaka gets weak province defense, but that it doesn't actually tell you that they get weak province defense anywhere.

The manual was missing lots of important details for spells and artifacts as well. I recall reading the description for many items thinking... nice history, but what the heck does this thing do! I have faith Dominions_3 will place facts first and history last.

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The big problem I see here is not that Machaka gets weak province defense..... .
That's a nasty surprise that new players do not need to have sprung on them.
-Frank
Some nations have province defense which is way too weak. Also for better gameplay value I highly recommend much stronger units for province defense within territories next to the capital you own. This gives the underdog a better chance for recovery.
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Old March 16th, 2005, 12:29 PM

Oversway Oversway is offline
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Default Re: Fixing PD?

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I have faith Dominions_3 will place facts first and history last.
I dunno, I like some mystery. If I really want to know what an artifact or whatever does, it isn't that difficult to find out...
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Old March 16th, 2005, 01:39 PM
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Default Re: Fixing PD?

If you want to weaken Ghost Riders, perhaps it might be thematic and sufficient to require the presence of ghosts -- or, more precisely, corpses. Zen's Conceptual Balance mod also offers another route, bumping up the skill requirement.
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