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March 16th, 2005, 01:33 AM
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General
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Join Date: Sep 2003
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Re: 100 Most Satisfying Moments in SEIV
I have my ways, and to be honest, they rely on luck a lot. And some assumptions on game mechanics.
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Courage doesn't always roar. Sometimes courage is that little voice at the end of the day that says "I'll try again tomorrow".
Maturity is knowing you were an idiot in the past. Wisdom is knowing that you'll be an idiot in the future.
Download the Nosral Confederacy (a shipset based upon the Phong) and the Tyrellian Imperium, an organic looking shipset I created! (The Nosral are the better of the two [img]/threads/images/Graemlins/Grin.gif[/img] )
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March 16th, 2005, 12:42 PM
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Corporal
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Join Date: Sep 2004
Location: Huntsville, AL.
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Re: 100 Most Satisfying Moments in SEIV
Douglas,
Just to let you known how much damage your 30 star destroyers did.
Destroyed 29 systems with 250 inhabited planets containing 65+billion population.
5600+ units, 560+ ships and 75 bases.
About 50% of everything in the game.
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March 16th, 2005, 12:46 PM
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Major General
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Join Date: Nov 2004
Location: Floating in space.
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Re: 100 Most Satisfying Moments in SEIV
Holy crap... 65 billion people? I crown you the nazi of Space Empires IV!
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March 16th, 2005, 01:01 PM
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Brigadier General
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Join Date: Apr 2002
Location: Kailua, Hawaii
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Re: 100 Most Satisfying Moments in SEIV
That's the single most destructive event that I have heard of!
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Slick.
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March 16th, 2005, 01:20 PM
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Major General
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Join Date: Nov 2004
Location: Floating in space.
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Re: 100 Most Satisfying Moments in SEIV
Yup. I just nuke systems every now and then.
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March 16th, 2005, 02:24 PM
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Private
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Join Date: Feb 2005
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Re: 100 Most Satisfying Moments in SEIV
I hate to break up the well-deserved kudos for Null's multiple system destroying accomplishment (done it against the AI, but against humans? Wow), but which patch "corrected" the 100 mine limit? I play version 1.6 gold and can overload a sector with mines. If the sector has less than 100 mines, you can select "Move All" and move over as many as the mine layer/planet has.
__________________
Better is the poor who walks in his integrity than one perverse in his lips and is a fool.
Also, it is not good for a soul to be without knowledge, and he sins who hastens with his feet.
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March 16th, 2005, 02:40 PM
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Major General
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Join Date: Nov 2004
Location: Floating in space.
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Re: 100 Most Satisfying Moments in SEIV
What multiple system destroying accomplishment? I just blow up systems that annoy me.
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March 16th, 2005, 03:27 PM
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Shrapnel Fanatic
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Re: 100 Most Satisfying Moments in SEIV
Quote:
Blueentity said:
I play version 1.6 gold
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It really is best to play with the latest patch... many features have been added since 1.6 and many more bugs have been fixed.
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March 16th, 2005, 04:19 PM
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Shrapnel Fanatic
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Join Date: Mar 2003
Location: CHEESE!
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Re: 100 Most Satisfying Moments in SEIV
Quote:
Blueentity said:
I hate to break up the well-deserved kudos for Null's multiple system destroying accomplishment (done it against the AI, but against humans? Wow), but which patch "corrected" the 100 mine limit? I play version 1.6 gold and can overload a sector with mines. If the sector has less than 100 mines, you can select "Move All" and move over as many as the mine layer/planet has.
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Douglas did that, not Ashton. (Just clarifying)
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
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March 16th, 2005, 08:00 PM
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General
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Join Date: Feb 2001
Location: Pittsburgh, PA, USA
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Re: 100 Most Satisfying Moments in SEIV
Quote:
Blueentity said:
[...]which patch "corrected" the 100 mine limit?
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(from History.txt)
Version 1.75:
1. Fixed - Players can no longer exceed the maximum mines / maximum satellites per sector restriction.
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Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
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