Re: Unit Cost Equation
Perhaps, but the main reason that the Pan (to take an example) costs so much is not his magic, but his other abilities (HPs, Str, etc.).
I mean, if I tried to use this to make a mage, I could conceivably give them 1000 HPs, and have it cost no more than a mage with 10.
It's an interesting piece of math, but as a way to cost things, I'm not sure how useful it is.
Is there any way to get simple correlative data?
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Scott Hebert
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Modding Beginner
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