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  #1  
Old March 29th, 2005, 08:17 PM

The Panther The Panther is offline
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Default Re: Rebalance Mod game starting, everyone welcome!

As for the TC Celestial Servents, the latest Zen mod has them mostly fixed: Those pig guys are now 2 earth gems, which is just about perfect for their worth (they are sacred which is why I think the 2 gem cost is correct). I truly doubt that nobody other than a rank beginner would spend 4 earth gems on them in the unmodded game version.

Also, the Celestial Soldiers can now be cast by any old CM under the Zen mod with the new A1S1 path requirements.

Heck, a bless effect for TC now becomes a very strong option because of the national summons!

All I can say is, GO ZEN!

Of course, S&A and BK are both still weaker themes in a very weak race. Zen mods alone cannot change this simple fact.
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  #2  
Old March 29th, 2005, 08:24 PM

quantum_mechani quantum_mechani is offline
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Default Re: Rebalance Mod game starting, everyone welcome!

Quote:
The Panther said:


Of course, S&A and BK are both still weaker themes in a very weak race. Zen mods alone cannot change this simple fact.
His nation mod might

(hopefully it can be merged with SC's mods)
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  #3  
Old March 30th, 2005, 02:57 AM

Huzurdaddi Huzurdaddi is offline
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Default Re: Rebalance Mod game starting, everyone welcome!

Quote:
The Panther said:
Heck, a bless effect for TC now becomes a very strong option because of the national summons!

Well I don't know about very strong. The celestial soldiers with a N9 blessing are quite good. However note that your national mages are sacred as well and you really don't want them going beserk.

Still N9 celestial soldiers in are quite nice.
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