.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Command 3.0- Save $12.00
War Plan Pacific- Save $7.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

View Poll Results: Does replacing someones global with your own constitute a violation of a NAP?
No 22 62.86%
Yes 13 37.14%
Voters: 35. You may not vote on this poll

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #20  
Old March 29th, 2005, 08:50 PM
Verjigorm's Avatar

Verjigorm Verjigorm is offline
Second Lieutenant
 
Join Date: Dec 2004
Location: BF Illinois
Posts: 445
Thanks: 13
Thanked 27 Times in 21 Posts
Verjigorm is on a distinguished road
Default Re: NAP

That is your opinion of a NAP. Thus the reason I stated that a standard NAP "form" should be decided upon rather than simply assuming that my NAP is the same as yours I certainly would consider your casting of BoT to be a violation esp provided you were Ermor and I Man... If I cannot counter via Dispulsion, my only recourse is to destroy you, but you necessitated the destruction by casting a spell which hinders me and not yourself

This is why treaties are generally designed on a situational basis (as I suggested). Simply spamming "NAP" into your opponent's message screen and assuming you're both on the same page is disingenuous.
__________________
"Let your plans be dark and as impenetratable as night, and when you move, fall like a thunderbolt." -- Sun Tzu
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:15 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.