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March 30th, 2005, 10:11 AM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
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Re: The Worst Things That Can Happen
35. You finally amase an invasion fleet with four full large troop transports, but you forget to include a mine sweeper. Need I go on?
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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March 30th, 2005, 11:50 AM
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Major General
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Join Date: Nov 2004
Location: Floating in space.
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Re: The Worst Things That Can Happen
36. You get owned by the AI on easy mode with no bonuses.
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March 30th, 2005, 01:16 PM
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Private
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Join Date: Aug 2002
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Re: The Worst Things That Can Happen
36. After several moving engagements, your solar power-supplied fleet is chasing the enemy fleet through a nebulae, then a red giant, then a dead star system...
37. Those weapons-heavy fighters youre so proud of are so slow, the enemy was able to circumvent and pommel your carriers...
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April 6th, 2005, 12:43 PM
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Major General
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Join Date: Jan 2005
Location: In your mind.
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Re: The Worst Things That Can Happen
62. This thread goes on forever with just me and Ashton thinking up more horrible ways how SEV might be destroyed.
63. All known and unknown universes collapse, taking SEV with it.
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O'Neill: I have something I want to confess you. The name's not Kirk. It's Skywalker. Luke Skywalker.
-Stargate SG1
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April 6th, 2005, 12:47 PM
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Major
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Join Date: Sep 2004
Location: Searching for a holy grail.
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Re: The Worst Things That Can Happen
64. You don't like the new SEV interface, the 3Dish map annoys you, ground combat takes so long you get bored annd loads of other small problems make you hate SEV, but everyone else loves it and refuses to ever play SEIV PBW again.
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He who disagrees with me in private, call him a fool. He who disagrees with me in public, call him an ambulance.
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April 6th, 2005, 12:49 PM
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Major General
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Join Date: Nov 2004
Location: Floating in space.
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Re: The Worst Things That Can Happen
65. If you see flying pigs on your homeworld in Invasion.
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April 10th, 2005, 10:48 PM
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Brigadier General
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Join Date: Apr 2002
Location: Kailua, Hawaii
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Re: The Worst Things That Can Happen
66. [Since this just happened to me] Your shiny new fleet of crystalline dreads, which are almost impervious to damage because of all the crystal armor they are packing, is pulverized by a smaller, substandard fleet because I accidentally engaged them in one of those "shields useless" systems. **
** Note to self: mark those systems as "systems to avoid"; mark those sectors with minefield markers.
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Slick.
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April 11th, 2005, 02:32 AM
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Private
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Join Date: Apr 2005
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Re: The Worst Things That Can Happen
67. You buy a fleet of known superdreadnoughts, nearly invincible, for most of your colonies, only to realise that the seller renamed some unarmed escorts with ion engines before closing the trade.
(Just happened to me >.<)
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April 6th, 2005, 05:53 AM
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Major General
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Join Date: Jan 2005
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Re: The Worst Things That Can Happen
60. You put the se5 cd in your computer and your computer explodes, taking with it not only your se5 cd but also your se4 cd in the other drive, AND all your unfinished mods/shipsets AND all your savegames.....
__________________
O'Neill: I have something I want to confess you. The name's not Kirk. It's Skywalker. Luke Skywalker.
-Stargate SG1
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April 6th, 2005, 08:33 AM
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Major General
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Join Date: Nov 2004
Location: Floating in space.
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Re: The Worst Things That Can Happen
61. All of the matter in the universe suddenly ceases to exist, stopping you from playing any Space Empires games.
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