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March 31st, 2005, 11:15 AM
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Major
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Re: Questions on Desgnnames and Subjegation(sp)
ALternatively, if those ships have technology you do not possess, boarding parties, repair and then analyze the ships for their tech.
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March 31st, 2005, 11:21 AM
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Re: Questions on Desgnnames and Subjegation(sp)
Quote:
wildcard06 said:
ALternatively, if those ships have technology you do not possess, boarding parties, repair and then analyze the ships for their tech.
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No they had combat sensors and I didn't, so I researched a ship with those. I realized that I needed them after 8 of my crusiers died to 4 of his. He only had a slighty damaged ship. A hard lesson. Oh they had crystal tech which I can't get.
So much to learn. 
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March 31st, 2005, 08:39 PM
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Re: Questions on Desgnnames and Subjegation(sp)
Quote:
wildcard06 said:
ALternatively, if those ships have technology you do not possess, boarding parties, repair and then analyze the ships for their tech.
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I don't think this works. If don't think you can repair things you couldn't build, and the component you anaylze has to be intact.
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March 31st, 2005, 09:32 PM
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Shrapnel Fanatic
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Re: Questions on Desgnnames and Subjegation(sp)
It did in SE3.
In SE4 you have to keep trying to capture with as little damage as possible 
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April 1st, 2005, 10:36 AM
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Re: Questions on Desgnnames and Subjegation(sp)
Quote:
Suicide Junkie said:
It did in SE3.
In SE4 you have to keep trying to capture with as little damage as possible
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I can't remember for sure but I think that is correct. THe ship I researched had intact Combat Sensors II.
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April 1st, 2005, 10:40 AM
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Re: Questions on Desgnnames and Subjegation(sp)
Did you know if you land a large number of troops on a planet and they do not win by the end of ground combat, but some still remain, they will continue to fight over the course of the next few turns until they are defeated or win. I did not know this and found it out in one of my STM beta trials. I landed troops on a planet, lost all of my ships to the planets defenses, was a minor races homeworld, but two turns later my troops had defeated them and the planet was mine. I then built a space station filled with cargo bays. Transfered most of the population to the space station and then spaced them. Those were some of my finest ships! (I had set that race to max reporoduction so really it did not matter, it was just a matter of thinning the heard for the next lot.)
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April 1st, 2005, 12:24 PM
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Re: Questions on Desgnnames and Subjegation(sp)
Quote:
Atrocities said:
Did you know if you land a large number of troops on a planet and they do not win by the end of ground combat, but some still remain, they will continue to fight over the course of the next few turns until they are defeated or win. I did not know this and found it out in one of my STM beta trials. I landed troops on a planet, lost all of my ships to the planets defenses, was a minor races homeworld, but two turns later my troops had defeated them and the planet was mine. I then built a space station filled with cargo bays. Transfered most of the population to the space station and then spaced them. Those were some of my finest ships! (I had set that race to max reporoduction so really it did not matter, it was just a matter of thinning the heard for the next lot.)
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I didn't know that. So far I have only won a couple battles on planets. My first few attemps were too feable. I ended up glassing them in furstration. Then I finally researched medium troops. That helped.
I haven't spaced any population yet. I have a couple planets with the Piundon scum on them. None of my people. Are other races hard to control? Is it better to have a mix on a planet or pure? There are always more questions.
Fixed stupid mistake.
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April 1st, 2005, 12:49 PM
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Re: Questions on Desgnnames and Subjegation(sp)
Pure race on each planet, and deport the Piundon on planet with an atm they can breath, so you have extra room in this planet (it will be no more domed). The piundan planet will be more angry but it's easy to counter with troop/ship/urban pacification center.
The only excpetion is if the piundan breath the same atm than you ; if this is the case, drop 1m of piundan in every planet so they will expand faster (due to approximation in growth calaculation the 1M piundan will make at least 1M of extra people evry turn)
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April 1st, 2005, 02:22 PM
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Shrapnel Fanatic
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Re: Questions on Desgnnames and Subjegation(sp)
Quote:
Atrocities said:
Did you know if you land a large number of troops on a planet and they do not win by the end of ground combat, but some still remain, they will continue to fight over the course of the next few turns until they are defeated or win. I did not know this and found it out in one of my STM beta trials.
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My mods make heavy use of that.
1 round of ground combat per turn.
That also means you can use lots of small transports to attack a planet, instead of having to use huge do-it-all-alone transports.
Plus, with combat taking so long to finish, the enemy has a chance to counter-attack, destroy or scatter your fleet, and then drop reinforcements of their own!
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