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Old April 1st, 2005, 04:23 AM

quantum_mechani quantum_mechani is offline
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Default Re: Rebalance Mod game starting, everyone welcome!

Quote:
Huzurdaddi said:
Quote:
Saber Cherry said:
Quote:
Huzurdaddi said:
Whoa. Light lance. More attack. Lower cost. Sounds *very* good. What bless did you go with? Given the new data ( at least to me ) on how lances work I would figure that a W9 blessing would crush. A F9 would work well also since the unit has hooves.
Ooops, I think I boosted White Centaurs way too much I was trying to keep them equivalent to Black Centaurs, which I was pricing to be affordable even though CW has almost no money, but that was a bad idea... W9 would bring them up to 21 defense, 22 hp, 12 protection, 13 strength, 12 attack, 16 mor, 14 mr, with 3 attacks per turn (average)... and stealthy, healing, 3 strat moves, forestry, all for 60 gold and 2g/turn. Quite a powerhouse... they'd probably kill most SC pretenders easily.
Oh I whipped up a test game to see how the W9 bless would work. Not bad. They are not unkillable but they do a decent job against Indep-9 HC. And they seem to have a pretty decent charge ( I tried about 5 test cases and on average lost 2 units against HC indep-9 provinces ).

Sadly the beserk does not work well with the W9 bless ( as your defence goes down after getting hit ). I guess I should try out the F9 bless to see how that works ( it usually works dandy on units with a hoof attack ).

A F9W9 bless would be fun to try out ( but they are darn expensive ).
Yes, I'm using f9 bless, I could have gone w9 as well, but I've played basically every nation with sacred troops using that bless. They may be a little over powered, but given that they are capital only, and only around the power of vans, I'm not sure they are that bad.
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