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Old April 1st, 2005, 05:06 PM
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Default Re: Malfadors New Site Is Up WITH SCREEN SHOTS!

Yay, ship size is conveyed visually properly! Look at how much BIGGER that space station is than the ships around it!

Edit: Just got to last screenshot. Judging by that screenshot, we can all stop worrying about too simplistic ground combat! It's ground combat in a hex grid!
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Old April 1st, 2005, 05:09 PM
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Default Re: Malfadors New Site Is Up WITH SCREEN SHOTS!

I have a new goal in life... learn how to make my ship sets work in SE V and make them look as good as the ones in the game. OMG! The ships are scaled to the bases...... GROUND COMBAT!!!!!! 3D buildings and unites..... Oooohhhhhhhhhhhhh... Shower time.
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Old April 1st, 2005, 05:57 PM
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Default Re: Malfadors New Site Is Up WITH SCREEN SHOTS!

IMO there should be a penalty for concentrating too much on a single tech field. This would make simultaneously researching several tech areas with various percentages of research allocated a sensible approach. Make sure click-and-drag works reasonably well, taking points away from other areas (from highest spending fields first) as necessary to meet the current slider's cost, and add locks that can be enabled on each slider to prevent points being taken from it, and I think we'd have a pretty good system. Just make sure there's an undo feature so a single misclick won't require readjusting all the sliders you're interested in because they all got dropped to 0 when you dragged one to 100.
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Old April 1st, 2005, 05:58 PM
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Default Re: Malfadors New Site Is Up WITH SCREEN SHOTS!

Ever heard of the law of diminising returns? As you research more and more, you get less and less.
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