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April 1st, 2005, 05:16 PM
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General
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Re: Malfadors New Site Is Up WITH SCREEN SHOTS!
Yeah, the patch message is awesome.
Anyone else notice from the screenshots that facilities are now going to have a workforce? and maintenance! Realism!
And looking at the combat screenshot, it looks like combat won't be so detailed that we can't have tons of ships, but detailed enough to make me drool in anticipation!
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Courage doesn't always roar. Sometimes courage is that little voice at the end of the day that says "I'll try again tomorrow".
Maturity is knowing you were an idiot in the past. Wisdom is knowing that you'll be an idiot in the future.
Download the Nosral Confederacy (a shipset based upon the Phong) and the Tyrellian Imperium, an organic looking shipset I created! (The Nosral are the better of the two [img]/threads/images/Graemlins/Grin.gif[/img] )
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April 1st, 2005, 06:01 PM
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Major
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Re: Malfadors New Site Is Up WITH SCREEN SHOTS!
Exactly. Which is why I think putting 100% on one tech should result in losing something like 25%, maybe more, of your research.
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April 1st, 2005, 06:11 PM
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Shrapnel Fanatic
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Re: Malfadors New Site Is Up WITH SCREEN SHOTS!
Why? It just reduces my options.
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
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April 1st, 2005, 06:28 PM
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Re: Malfadors New Site Is Up WITH SCREEN SHOTS!
Quote:
narf poit chez BOOM said:
Why? It just reduces my options.
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How so? I think it would increase your options. If you really need a particular tech RIGHT NOW, you could take the loss and get it faster, but always putting 100% into one tech at a time is no longer the only reasonable thing to do in a fiercely competitive game.
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April 1st, 2005, 07:03 PM
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First Lieutenant
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Re: Malfadors New Site Is Up WITH SCREEN SHOTS!
Just got to look at the new screens. OMG!! They look awe inspiring!
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April 1st, 2005, 08:24 PM
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Shrapnel Fanatic
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Re: Malfadors New Site Is Up WITH SCREEN SHOTS!
No, it increases the trade-offs I have to make, but it reduces the time I can focus on one area if I want, thus reducing my options.
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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April 1st, 2005, 08:57 PM
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Major
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Re: Malfadors New Site Is Up WITH SCREEN SHOTS!
Quote:
narf poit chez BOOM said:
No, it increases the trade-offs I have to make, but it reduces the time I can focus on one area if I want, thus reducing my options.
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Huh? My proposal wouldn't affect how long you can focus on one tech at all. Hmm, maybe I used the wrong word there. By "losing" I meant "wasting". Investing 100% in one tech area would only add 75% of your research points for the turn to your progress in that tech, but would have absolutely no effect at all on your research rate in later turns. You could spend up to 50% on each tech and get the full value of your research points, but each 1% more than that would only give .5% more progress. Keep in mind that these numbers are only for example purposes; personally, I would prefer an even lower limit for getting full value and a graduated system where the portion of each extra percentage point that gets wasted increases as the total percent allocated to the field increases.
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