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  #1  
Old April 1st, 2005, 11:07 PM
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Default Re: SEV Betatest...

I made the list! [Tries not to explode.] Perhaps my 3D modelling expertise had something to do with it. I know that I'm chomping at the bit to test SEV's mod capabilities.
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  #2  
Old April 1st, 2005, 11:10 PM
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Default Re: SEV Betatest...

Look I'm grasping at straws here, but is Raymond Williams supposed to be me?. It's happened before.
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  #3  
Old April 1st, 2005, 11:12 PM
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Default Re: SEV Betatest...

Made it - but my wife is not too happy about it. She took one look at Malfador's site announcement and groaned...
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Old April 1st, 2005, 11:16 PM

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Default Re: SEV Betatest...

One thing I like from the screenshots are that Stars take up more than one hex
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  #5  
Old April 3rd, 2005, 10:14 AM
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Default Re: SEV Betatest...

AAAAAAAARGH NOOOOOO IT BURNS!!!!!

edit: oops, wrong thread! sorry people!

I would certainly like the possibility to open the tactical combat screen without an enemy present. Would make for additional modding possibilities; you can have comps that launch little or no units in strategic control mode (i.e. the "game") but that can launch (more) units in combat mode.
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  #6  
Old April 1st, 2005, 11:36 PM
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Default Re: SEV Betatest...

Quote:
Randallw said:
Look I'm grasping at straws here, but is Raymond Williams supposed to be me?. It's happened before.
No.
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  #7  
Old April 1st, 2005, 11:49 PM
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Default Re: SEV Betatest...

oh well
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  #8  
Old April 2nd, 2005, 12:26 AM
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Default Re: SEV Betatest...

Congrats Guys

Now get to work and test this thing out enough to get the demo out.
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  #9  
Old April 2nd, 2005, 02:11 AM
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Default Re: SEV Betatest...

I made it using my alias..... muwhahahaahhahahahahahahahaha.
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Old April 2nd, 2005, 03:06 AM
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Default Re: SEV Betatest...

I'm in as well.
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