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Old April 2nd, 2005, 12:06 AM
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zircher zircher is offline
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Default Re: Malfadors New Site Is Up WITH SCREEN SHOTS!

> Ah, the glory of 3D view AND hex map!

Indeed, in the great minds think alike category, here's a link to a pet project that I've been working off and on for years.

http://www.geocities.com/tzircher/tcom_gallery.htm

Don't be surprised if some of these models become available for SE V after it is released.
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Old April 2nd, 2005, 01:25 AM
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Default Re: Malfadors New Site Is Up WITH SCREEN SHOTS!

At least the new buildings have a "Workforce" rating. Finally population will play a major role!

On the other hand... I'm worried about potential Sim City-style micromanagment on every planet surface. It would rock in a game with 3 planets, but with 100 planets... I already choose gas giants specifically to have fewer planets to micromanage, but physically placing every building on every planet in a 100-star galaxy seems overboard. I wonder if the computer will do that automatically, with the player just queuing them like in SE4. Also, asteroids are still in clumps rather than belts. Combat looks really neat, though
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