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Old April 3rd, 2005, 08:10 PM

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Default Re: Malfadors New Site Is Up WITH SCREEN SHOTS!

But it doesnt mean non-betas cant discuss/suggest things, and us betas adapt it and pass it along
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Old April 3rd, 2005, 08:20 PM
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Default Re: Malfadors New Site Is Up WITH SCREEN SHOTS!

Quote:
DeadZoneMDx said:
But it doesnt mean non-betas cant discuss/suggest things, and us betas adapt it and pass it along
Absolutly, we should just refrain from commenting about it ourselves. But by all means read the comments posted in the public forums by non-beta members and if someone suggests something that sounds cool, bring it into the beta forum discussion.

That's really the hadest part about being on a beta team. Avoinding talking about the game with non-beta team members. But it's important.
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Old April 5th, 2005, 03:49 AM
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Default Re: Malfadors New Site Is Up WITH SCREEN SHOTS!

On screenshot #6, the one highlighting "Iolo Asteroid belt #1", it mentions "Occlusion". I wonder what that means...
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Old April 5th, 2005, 04:34 AM
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Default Re: Malfadors New Site Is Up WITH SCREEN SHOTS!

Possibly some sort of stealth. Like small nebula.
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Old April 5th, 2005, 12:27 PM
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Default Re: Malfadors New Site Is Up WITH SCREEN SHOTS!

I think it's just the new way of categorizing how much "sight" is affected. In SE4, no asteroids affected sight but it has been modded. I would think that SE5 has a more varied sight/sensor/cloaking???/range formula. In one of the chats, it was stated that certain sensors would be affected by range.
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