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August 22nd, 2001, 01:22 AM
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Captain
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Join Date: May 2000
Location: Tampa, FL USA
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Re: Updated Borg Variant, Klingons, Romulans and Shadows
MB - you want to be careful with cloaking colony ships. I scripted the Darlok to do this and then learned that a cloaked colony ship cannot colonize while cloaked. I have not tested this in the latest SE4 Version, but I did not see it on the fixed list. Unfortunately, I have not seen the AI smart enough to "decloak" prior to colonizing.
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No bastard ever won a war by dying for his country. He won it by making the other poor dumb bastard die for his country.
-General George S. Patton
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August 21st, 2001, 02:39 PM
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Colonel
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Join Date: Jul 2000
Location: Montevideo Uruguay
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Re: Updated Borg Variant, Klingons, Romulans and Shadows
God Emperor: No problem!
Tampa: thanks for the advice, and I will check again.
I can remember the message once saying "A cloaked ship can't colonize a planet", but at the next turn the planet was colonized. But the AI usually had not problems colonizing with cloaked ships: seems to be that this was fixed.
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August 21st, 2001, 03:14 PM
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Second Lieutenant
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Join Date: Dec 2000
Location: Australia
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Re: Updated Borg Variant, Klingons, Romulans and Shadows
Have just posted V141b of the Borg variant, Klingons, Romulans and Shadows.
I have modified the DesignCreation files to allow the use of ColonyShip hulls upto 300kT and have removed Cloaking until my play tests confirm no problems.
Regards,
GE
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August 21st, 2001, 08:27 PM
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Corporal
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Join Date: Feb 2001
Location: Porto Portugal
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Re: Updated Borg Variant, Klingons, Romulans and Shadows
The new Version can replace the ones that come with tdm, or must be a new directory ?
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August 22nd, 2001, 01:14 AM
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Second Lieutenant
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Join Date: Dec 2000
Location: Australia
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Re: Updated Borg Variant, Klingons, Romulans and Shadows
Crazy_Dog,
This Version includes "Filler Tech's" which improve the AI's researching efficiency. Essentially this means that two new techs (Filler tech 1 and Filler Tech 2) have been added to the TechAreas file and to the racial Research files. If modifying your TechAreas file will not cause you a problem (ie you havent modified it with some other mod) I suggest that you use this Version rather than the mod pack one.
The mod pack Version does not include the Filler Techs and is about to be replaced by an update - just mailed the mod pack Version to Tampa_Gamer Last night.
Regards,
GE
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August 22nd, 2001, 05:09 AM
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Colonel
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Join Date: Jul 2000
Location: Montevideo Uruguay
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Re: Updated Borg Variant, Klingons, Romulans and Shadows
100% confirmed: the AI have not problems with Cloaked Colonizers.
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August 23rd, 2001, 01:40 AM
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Captain
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Join Date: May 2000
Location: Tampa, FL USA
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Re: Updated Borg Variant, Klingons, Romulans and Shadows
Excellent! I wonder if mine sweepers can sweep while cloaked too? (This was another problems prior to v 1.41 that caused a lot of Last minute headaches for people removing sweeps from their AI attack ship designs)
[This message has been edited by Tampa_Gamer (edited 22 August 2001).]
__________________
No bastard ever won a war by dying for his country. He won it by making the other poor dumb bastard die for his country.
-General George S. Patton
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