quote:
Originally posted by dogscoff:
{Cloaked minesweping}
Do you think this is a bug or a feature? IE is it in becasue
A>Aaron thinks that a minesweeper should not work while the ship is cloaked or because B>the code isn't quite right?
If it is B then we should report it as a bug.
If it's A then I think we should request that sweeping and cloak/decloak orders be put into order Queues rather than executed immediately. (So you could tell your ship "move to "location", "decloak", "sweep", "cloak" and then watch it go execute those orders in that sequence.)
I can see your point. But, actually I belive that's a bug, because have reported several times this to Aaron, and their answer always was that he would try to include the fix for the next patch (I'm reporting this from some patches ago, hehehe).
BTW, if this is a feature, this only would work against already known minefields... and considering that the cloak in SE4 is a very weak option (comparing with SE3), in my view, would become an unusable option: to send an attack, you always will be forced to have decloaked your minesweepers in you fleets... ergo, the cloak would become useless. Specially for the AI, because an Human can suspect that some warp point should have mines, but the AI never guess anything.