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Saber Cherry said:
A steal ability would awesome, especially when dealing with pesky SC's.
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I suggested something like this as a new stealth commander orders in the Wishlist thread:
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Oooh, how about two additional stealth commander orders...
- pilfer from lab: Allows a chance to take a random item from the enemy magic item treasury in the province (or gems?). If you fail you fight the province defense.
- Pickpocket from commander: Allows a chance to take a random misc slot item from a commander (or gems?). If you fail you fight [the commander and bodyguards | the commander and all his troops | the commander and troops plus province defence | all enemy forces ?]
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Taking an item equipped from someones hand or head is pretty hard if you want to remain stealthy, but misc slot seems like good "pickpocket"-able items.
Sill