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  #1  
Old April 9th, 2005, 03:05 PM
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Default Re: Rebalance Mod game starting, everyone welcome!

Quantum told me to ask for quickhost turned off
- seems he has some troubles accessing 'net, let alone the shrapnel forum of the DOM server ..
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As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
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Old April 9th, 2005, 04:21 PM

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Default Re: Rebalance Mod game starting, everyone welcome!

Ok. The timer has been turned off. He is last out so the turn wont generate without him...
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Old April 9th, 2005, 07:41 PM
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Default Re: Rebalance Mod game starting, everyone welcome!

Did you turn off the server, or change your IP / port? I can no longer connect.
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Old April 9th, 2005, 10:06 PM

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Default Re: Rebalance Mod game starting, everyone welcome!

Everything seems to be more or less working now, (I still can't connect to this particular game, but I gather others can't either). I will take my turn as soon as the game is back up. Thanks for pausing the game for me.
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Old April 10th, 2005, 02:26 AM

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Default Re: Rebalance Mod game starting, everyone welcome!

The game actually never went down. Sheap just informed me that his IP has changed and the new IP has not propagated to all the DNS servers yet. So that is why connections were failing. Might take a day or two, so until that time, use the IP itself:

67.174.111.197
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Old April 11th, 2005, 05:51 AM

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Default Re: Rebalance Mod game starting, everyone welcome!

The benatar.snurgle.org domain name seems to have propogated now so you can switch back to using that.

Quantum, have your network issues been resolved? If so I will put the server back on 24hr qh.
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Old April 11th, 2005, 12:28 PM

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Default Re: Rebalance Mod game starting, everyone welcome!

Go ahead and put it back on quickhost. I seem to be able to connect to this server ok now.
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