|
|
|
 |

April 12th, 2005, 10:39 AM
|
Second Lieutenant
|
|
Join Date: Apr 2003
Location: England
Posts: 488
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Help on site name
Ok, you use the same thing as me David
Though, this one and this one were made using a different technique
__________________
|

April 12th, 2005, 11:01 AM
|
 |
General
|
|
Join Date: May 2002
Location: Canada
Posts: 3,227
Thanks: 7
Thanked 44 Times in 28 Posts
|
|
Re: Help on site name
Exan, What size texture do you want? 256x256? 512x512? please specify your needs.
DeadZone,.. nice planets. I also like to make high-rez planet texture maps then map them to a sphere in Bryce and then play with adding slightly larger semi-transparent spheres with various cloud/nebula type textures. There are many ways to make planets and it's always fun to see how things turn out using different techniques.
Cheers! 
|

April 12th, 2005, 11:28 AM
|
Corporal
|
|
Join Date: May 2003
Location: South Karelia, Finland
Posts: 168
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Help on site name
512x512 and about 60% water.
|

April 12th, 2005, 02:29 PM
|
 |
General
|
|
Join Date: May 2002
Location: Canada
Posts: 3,227
Thanks: 7
Thanked 44 Times in 28 Posts
|
|
Re: Help on site name
Here is the Lunarcell version..
Cheers!
|

April 12th, 2005, 02:31 PM
|
 |
General
|
|
Join Date: May 2002
Location: Canada
Posts: 3,227
Thanks: 7
Thanked 44 Times in 28 Posts
|
|
Re: Help on site name
And here is the texture mapped to a sphere in Bryce..
This is closer to what the texturemap would look like in a 3d game engine.
Cheers!
|

April 12th, 2005, 02:34 PM
|
 |
General
|
|
Join Date: May 2002
Location: Canada
Posts: 3,227
Thanks: 7
Thanked 44 Times in 28 Posts
|
|
Re: Help on site name
And attached to this post is the zipped 512x512 texture map..
Cheers! 
|

April 12th, 2005, 09:15 PM
|
National Security Advisor
|
|
Join Date: Nov 2000
Posts: 5,085
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Help on site name
Lunacell, BTW, has a demo- and it seems to work in the free GIMP image editor.
You'll need the pspi plugin, though.
http://www.gimp.org/~tml/gimp/win32/downloads.html
get that, extract it to your GIMP directory, then go to Xtrn->Photoshop Plug In settings and point it at the directory where you extracted the Lunacell demo.
Don't open the directory- just click on it once.
EDIT: though it appears you can't set the colors. Bit of a bug with GIMP I suppose.
EDIT 2: yep, gimp bug; the demo of Photoshop elements works.
__________________
Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
|

April 14th, 2005, 08:39 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: Help on site name
If you edit a post, you can add a new attachment. Add the link to the old one in the post text, then check the "I want to preview my post and/or attach a file" option. Choose a new file for an attachment and finalize the edit. The "attachment" link at the top of the post will now point to the new attachment, but the old attachment will still work fine from the link you inserted into the post body. This will avoid making a ton of posts in a row for multiple attachments.
|
Thread Tools |
|
Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|