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August 18th, 2001, 09:37 PM
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Corporal
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Join Date: Feb 2001
Location: Seattle, WA USA
Posts: 65
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Re: Natural Merchant racial tech?
The value also depends on the type of game. I'm playing in a game where you can only colonize planets of the same type and atmosphere as your home planet (methane ice in my case). That means 1 or 2 planets per system. So Natural Merchant might mean one more facility per planet.
There is also the benefit of getting cash flow earlier. If a space port takes 3 turns to build then Natural Merchant means that every production facility on the planet is done 3 turns earlier and yields 3 turns more stuff.
That said I've taken Natural Merchant twice and probably wouldn't take it again.
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August 18th, 2001, 10:32 PM
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Sergeant
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Join Date: Dec 2000
Location: Des Moines, IA
Posts: 257
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Re: Natural Merchant racial tech?
I really don't think Natural Merchants is that important. Without a space yard facility, you can build a space port in three turns. The 1000 racial points can be put to better use someplace else. 1000 points goes a long way and can more that offset the inconvenience of having to build a space port if one get destroyed.
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Technological advancement is like an axe in the hands of a pathological criminal. --A. Einstein
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August 18th, 2001, 10:37 PM
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National Security Advisor
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Join Date: Nov 2000
Posts: 5,085
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Re: Natural Merchant racial tech?
Inconvience won't be the word you use if someone smart-bombs the only Space Port in your most important production system
Phoenix-D
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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August 19th, 2001, 06:37 AM
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Second Lieutenant
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Join Date: Dec 2000
Location: Houston, TX, USA
Posts: 571
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Re: Natural Merchant racial tech?
quote: Originally posted by Phoenix-D:
Inconvience won't be the word you use if someone smart-bombs the only Space Port in your most important production system 
Phoenix-D
That's why those of us with Advanced Storage Techniques sometimes build more than one spaceport in a system.
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...can you and your associates arrange that for me, Mr. Morden?
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August 19th, 2001, 06:46 AM
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Second Lieutenant
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Join Date: Jun 2001
Location: Australia
Posts: 409
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Re: Natural Merchant racial tech?
In my opinion you got to really screw up big to get your most important production system's space port smart-bombed or blockaged. If that happens your opponent probably is so ahead of you that you have no chance anyway, with or without the space port!
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A propeller is just a big fan in front of the plane designed to keep the pilot cool. Want prove? Stop the prop and watch the pilot break out in a heavy sweat!
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August 19th, 2001, 07:04 AM
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National Security Advisor
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Join Date: Nov 2000
Posts: 5,085
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Re: Natural Merchant racial tech?
Only takes one shot, similar to plague bombs. Forgot to build a sensor platform or two, he sneaks in a ship and.. boom.
Phoenix-D
__________________
Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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August 19th, 2001, 04:59 PM
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General
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Join Date: Aug 2000
Location: Ohio, USA
Posts: 4,323
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Re: Natural Merchant racial tech?
quote: Originally posted by Phoenix-D:
Only takes one shot, similar to plague bombs. Forgot to build a sensor platform or two, he sneaks in a ship and.. boom.
Phoenix-D
Yeah, the smart bombs actually make the planetary intelligence operations valuable. Once you know where your enemies' space ports are you can deprive them of entire systems worth of production. I wonder if the AI would know how to use a smart bomb equipped ship?
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