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April 17th, 2005, 12:47 AM
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Re: Basking in the glory of Jotunheim!
"I killed one of his Air Queens last turn (along with a few air elementals and some sylphs - mabye that group that you faced?)"
Sweet!! Yes, that was the group. Wow, that almost gives me hope. Maybe we can pull this one out after all, Jeffr. Is he attacking you at all? As long as you are gaining provinces, even if I lose provinces, maybe it won't matter. He's just got to be hurting from my earth attacks, and it seems like you've managed to take down a bunch of his SCs.
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April 17th, 2005, 07:21 AM
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Re: Basking in the glory of Jotunheim!
Hell, I'm being outmaneuvered left and right! Great going, guys, I might lose yet... Although my sleeves are far from empty
I agree that the flavor of the game suffers from the, well, unbalance in the units. There still are enough viable options to stay interesting, strategy-wise, so it's tolerable.
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April 17th, 2005, 08:44 AM
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Re: Basking in the glory of Jotunheim!
Pst Jurri, any pointer on the use of Air Queens? All the Air Queens I summoned in the past became "Air Queen sauce", succulent food for the connoisseur, but slightly too expensive for my tastes.
Oh, and keep on fighting him! Fight to the last scout! Throw blood saves at him if they are you last fighters! Jurri must be crushed! Wait for him to make mistakes, and strike him down when he has fallen! Exclamation points shall rule the world!
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April 17th, 2005, 10:03 AM
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Re: Basking in the glory of Jotunheim!
"Is he attacking you at all? As long as you are gaining provinces, even if I lose provinces, maybe it won't matter."
Yeah, he's attacking me. He's taken seven of my provinces so far. So, we need to take some of his, somehow.
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April 17th, 2005, 09:55 PM
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Re: Basking in the glory of Jotunheim!
I think taking provinces from him will be hard. He's got two Air Queens in reserve in the center of his empire waiting to strike at either one of us, I guess. Whoever makes a move first.
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April 17th, 2005, 10:19 PM
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Re: Basking in the glory of Jotunheim!
A bad turn for the boys in green and the end draws nigh. We're emptying the wine cellars for one last party, Pangaean style, before the Tartarians, Air Queens and other crap storm the gates. But the good news is that I have some ideas for the next game. That's assuming that I remember, of course  I should really write this stuff down.
CUknown: Jurri has at least 2 Air Queens, so I guess he re-summoned the one I killed.
I wonder why my Moloch didn't cast Immolation (2F, fatigue 20) on herself but rather chose to cast Protection on a PD Satyr instead? She had about 60 fatigue at the time (which is a bad thing in and of itself for a melee type, but I made a host of mistakes with her).
Jurri is carrying around some Air Elementals with his Air Queen. Is it possible to summon these outside of combat?
What was interesting in this game is that the only war I initiated was with Jurri at the end. I initially thought that I had made a mistake, but as it turns out, he was already too far advanced, so waiting would only have made things worse. The thing is, I couldn't have really attacked any sooner as I was involved from the outset in wars (which was Ok with me  ).
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April 18th, 2005, 06:11 AM
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Re: Basking in the glory of Jotunheim!
Quote:
jeffr said:
Jurri is carrying around some Air Elementals with his Air Queen. Is it possible to summon these outside of combat?
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Aella has the ability to Summon Allies, and those allies are genuine Air Elementals.
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April 18th, 2005, 06:22 AM
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Re: Basking in the glory of Jotunheim!
Quote:
Alneyan said:
Oh, and keep on fighting him! Fight to the last scout! Throw blood saves at him if they are you last fighters! Jurri must be crushed! Wait for him to make mistakes, and strike him down when he has fallen! Exclamation points shall rule the world!
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 Why, oh why does everyone hate me so...*sob* *sob*
As to the AQs, youre asking just the wrong guy: I think their average lifespan when summoned by me is still around 3 turns. Man, I went through them quicker than shirts in Clash! That said, one way to field them is to give her a staff of storms, a couple of air boosters, quickness armor and set to cast summon storm power, wrathful, living clouds, living clouds, living clouds, spells. Very costly gem-wise, but can take down various enemy set-ups. Easyish to counter too, but if you incorporate another AQ with SC gear (the same stuff you put on a Bane Lord) to the team it gains a lot of versatility.
@jeffr: I guess the Moloch didn't have a target within range for Immolation. Doesn't it require enemies within 7 squares of the caster? Hence the way to use it, I guess, could be buff, attack a turn, immolation.
The elementals are summoned by Aella, the third AQ. Whilst hiding from CUnknown they had some free time...
I did my best to incite your neighbors to attack you, too, to keep you out of my hair while I collected the stuff I needed to crack your impregnable white centaurs. Guess we don't know yet if it was enough, but we soon will! Expect some crazy [censored] in Feldan Forest come next turn... (A bold move, that!)
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April 18th, 2005, 03:15 PM
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Re: Basking in the glory of Jotunheim!
"I guess the Moloch didn't have a target within range for Immolation"
But immolation is cast on the caster. It has an AOE of 7, sort of like an enhanced fire shield I thought. I've seen it work before. Here is the description:
"The caster bursts into white-hot flames, badly burning everyone within range. Armor offers little protection against the flames. The spell will consume the caster if he is unprotected."
So you were behind the attacks eh? I wasn't surprised about Arco, but I was surprised Pythium attacked me. I can't really remember, but I think I wouild have (eventually) attacked you instead of them, because you were closer. So, good job there.
"but we soon will! Expect some crazy [censored] in Feldan Forest come next turn"
Oh, great, can't wait  I figured, what the hell, might as well go down in "charge of the light brigade" fashion rather than cowering behind my walls. Time is not on my side.
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April 18th, 2005, 03:59 PM
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Re: Basking in the glory of Jotunheim!
Well, not Arco (didn't need to  ) but I did try my hardest with Pythium and Man (only he disappeared just then). Only Azhur knows what it amounted to, though...
If there aren't any enemies within 7 squares of the caster, the tac AI won't use immolation - and a good thing too, since it's a one-time effect, unlike fire shield. So it's more like an even shorter range flame eruption. (Thus the proposed script to get the caster mixed with the enemy!)
True, you don't have much of a choice far as the attack goes... It's surprisingly effective, your army. Hell, it's better than CUnknown's Bane Lord -filled armies for this purpose, blitzing to my castle and storming it. I don't even know if my counter-plan will work! This is interesting, indeed!
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