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April 28th, 2005, 09:37 PM
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Corporal
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Join Date: Jan 2005
Posts: 123
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Re: The Galactic Council needs YOU!
Hey i'll join i never played adamant mod but guessing it will be fun:-p. Hey btw welcome to the threads mastermindkar. Hope u like the gmae
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April 28th, 2005, 09:44 PM
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Private
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Join Date: Apr 2005
Posts: 18
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Re: The Galactic Council needs YOU!
Thanks luke-slovakian. I love this game, Its like a David Weber novel in game form.
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April 28th, 2005, 10:16 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Thanked 12 Times in 10 Posts
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Re: The Galactic Council needs YOU!
Make sure to browse the help files for the mod. There are some very startling changes from the stock game. Pay particular attention to the Empire Setup help file.
http://adamant.spaceempires.net/help/
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April 28th, 2005, 10:39 PM
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Private
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Join Date: Apr 2005
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Re: The Galactic Council needs YOU!
I only need the adamant mod, right? Would it cause problems if I downloaded any others?
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April 28th, 2005, 10:50 PM
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Major
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Join Date: Apr 2004
Location: Atlanta, Georgia
Posts: 1,152
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Re: The Galactic Council needs YOU!
Quote:
mastermindkar said:
I only need the adamant mod, right? Would it cause problems if I downloaded any others?
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You need the ImageMod as well. Install the ImageMod in the appropriate places in the stock pictures directory. Many mods use it for extra artwork, but you only need one copy regardless of how many mods you have installed.
As long as you install mods properly, they won't conflict. Never ever overwrite the stock datafiles with a mod, excepting only the ImageMod. Install each mod in its own folder within the Space Empires folder. You don't have to worry about this with the Adamant Mod installers, however, as they automatically put everything in a new subfolder of wherever you point them to. When installing the Adamant Mod, you can just give it the root SEIV directory and it will take care of the rest. For other mods, it depends on the mod and the method of installation, but each mod should end up in a separate folder. To play a mod, you can either edit path.txt manually or use the Mod Launcher program, which I believe comes on the SEIV Gold CD.
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April 28th, 2005, 10:57 PM
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Private
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Join Date: Apr 2005
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Re: The Galactic Council needs YOU!
Sounds simple. On the other hand, you're talking to the man who once accidently deleted his own commmand prompt file.
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April 29th, 2005, 07:00 PM
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Major
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Join Date: Apr 2004
Location: Atlanta, Georgia
Posts: 1,152
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Re: The Galactic Council needs YOU!
Good. Now head on over to PBW, register, find the game "The Galactic Invasion 2" in the list and apply to join. This goes for you too, luke_slovakian. Neither of you has applied for the game yet.
Then you'll have to wait for Covertjaguar to approve you, and then you'll be able to upload your empire files. Once that's all done, we either need to wait for two more players, or we could decide that four normal races per monster race is enough.
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May 3rd, 2005, 06:35 PM
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Major
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Join Date: Apr 2004
Location: Atlanta, Georgia
Posts: 1,152
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Re: The Galactic Council needs YOU!
Quote:
luke_slovakian said:
Hey i'll join i never played adamant mod but guessing it will be fun:-p. Hey btw welcome to the threads mastermindkar. Hope u like the gmae
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Just one spot left, and you still haven't signed up on PBW. Hurry up. It's "The Galactic Invasion 2", alphabetized by "The" on PBW. Once you join and everyone uploads their empires, we can start.
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May 3rd, 2005, 08:23 PM
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Private
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Join Date: Apr 2005
Posts: 18
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Re: The Galactic Council needs YOU!
PBWs on the fritz. But for when its working, how do you upload an empire?
Also, Are the forced proceation facilities really supposed to cause 16% unhappiness per turn? You'd think they could find volunteers for that sort of thing...
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May 3rd, 2005, 08:24 PM
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Private
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Join Date: Apr 2005
Posts: 18
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Re: The Galactic Council needs YOU!
P.S. Does storage specialists still increaes the number of facilities per planet?
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