.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $7.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars > Multiplayer & AARs

Reply
 
Thread Tools Display Modes
  #1  
Old May 3rd, 2005, 02:20 PM

VALENT VALENT is offline
Corporal
 
Join Date: Mar 2004
Location: FRANCE EAST
Posts: 63
Thanks: 0
Thanked 0 Times in 0 Posts
VALENT is on a distinguished road
Default Re: Invisible Swarm III: open

some questions please for a beginner:
1)what is the map? i don't know if i have telecharge it.
2)the mods is exactly what? the name please of each mod.
3) the players are not to strong? don't forget it my first multi!!!
__________________
FIFI THE RALEUR
Reply With Quote
  #2  
Old May 3rd, 2005, 02:50 PM

YellowCactus YellowCactus is offline
First Lieutenant
 
Join Date: Jul 2004
Location: Panama City beach, Fl, USA
Posts: 662
Thanks: 15
Thanked 6 Times in 5 Posts
YellowCactus is on a distinguished road
Default Re: Invisible Swarm III: open

some questions please for a beginner:
1)what is the map? i don't know if i have telecharge it.
2)the mods is exactly what? the name please of each mod.
3) the players are not to strong? don't forget it my first multi!!!

1)Usually Chris determines the map once all the players are counted. (Wrapping maps ARE best)
2)YEA! You need to be clear about those MODs. Once everyone's argued over MODs for a while...
3)These players are VERY strong. Expecially PASHA. Team up on him from the outset. [img]/threads/images/Graemlins/Bug.gif[/img] [img]/threads/images/Graemlins/Dagger.gif[/img] [img]/threads/images/Graemlins/Bug.gif[/img] [img]/threads/images/Graemlins/Dagger.gif[/img] [img]/threads/images/Graemlins/Bug.gif[/img] [img]/threads/images/Graemlins/Dagger.gif[/img]

-Yc
Reply With Quote
  #3  
Old May 3rd, 2005, 03:42 PM

VALENT VALENT is offline
Corporal
 
Join Date: Mar 2004
Location: FRANCE EAST
Posts: 63
Thanks: 0
Thanked 0 Times in 0 Posts
VALENT is on a distinguished road
Default Re: Invisible Swarm III: open

"Team up on him from the outset. " don't understand!

)"These players are VERY strong. Expecially PASHA"
i am not sure to play if all palyers are strong ,its not interesting for me to be beat about 10 turns !!
__________________
FIFI THE RALEUR
Reply With Quote
  #4  
Old May 3rd, 2005, 03:43 PM

VALENT VALENT is offline
Corporal
 
Join Date: Mar 2004
Location: FRANCE EAST
Posts: 63
Thanks: 0
Thanked 0 Times in 0 Posts
VALENT is on a distinguished road
Default Re: Invisible Swarm III: open

i forget : is there the possibility to make alliance?
__________________
FIFI THE RALEUR
Reply With Quote
  #5  
Old May 3rd, 2005, 05:09 PM

Ironhawk Ironhawk is offline
General
 
Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
Ironhawk is on a distinguished road
Default Re: Invisible Swarm III: open

If there is still space, sign me up for this one. Don't know what nation yet but I'm up for trying out a new one so I will just pick whatever is left over after you all.

Very eager to test my skills playing against "VERY strong" players >
Reply With Quote
  #6  
Old May 3rd, 2005, 05:32 PM

quantum_mechani quantum_mechani is offline
Lieutenant General
 
Join Date: Dec 2003
Location: Alaska
Posts: 2,968
Thanks: 24
Thanked 221 Times in 46 Posts
quantum_mechani is on a distinguished road
Default Re: Invisible Swarm III: open

As long as you don't move to a bigger map, I would be interested in playing Mackaka.
Reply With Quote
  #7  
Old May 3rd, 2005, 07:26 PM
PashaDawg's Avatar

PashaDawg PashaDawg is offline
General
 
Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
PashaDawg is on a distinguished road
Default Re: Invisible Swarm III: open

Quote:
YellowCactus said:
3)These players are VERY strong. Expecially PASHA. Team up on him from the outset. [img]/threads/images/Graemlins/Bug.gif[/img] [img]/threads/images/Graemlins/Dagger.gif[/img] [img]/threads/images/Graemlins/Bug.gif[/img] [img]/threads/images/Graemlins/Dagger.gif[/img] [img]/threads/images/Graemlins/Bug.gif[/img] [img]/threads/images/Graemlins/Dagger.gif[/img]

-Yc
HEY!!! No jokes at my expense! Just because I am an exceptional loser!!!
Reply With Quote
  #8  
Old May 4th, 2005, 02:30 AM

VALENT VALENT is offline
Corporal
 
Join Date: Mar 2004
Location: FRANCE EAST
Posts: 63
Thanks: 0
Thanked 0 Times in 0 Posts
VALENT is on a distinguished road
Default Re: Invisible Swarm III: open

i think its too hard for me this multi. sorry i don't want to play this multi with so strong players ,i will be discourage. too difficult for me.
désolé!
__________________
FIFI THE RALEUR
Reply With Quote
  #9  
Old May 4th, 2005, 04:02 AM

CUnknown CUnknown is offline
Captain
 
Join Date: May 2004
Posts: 947
Thanks: 1
Thanked 0 Times in 0 Posts
CUnknown is on a distinguished road
Default Re: Invisible Swarm III: open

We're not that strong, Valent! They were joking around..

We are a range from average to good here, I think. We know what we're doing, but we're not the best players in the world. Jurri is pretty damn good, though. I think we should all team up on him first.

If you want to play, you should play. Maybe a game with new players would be better, but it's like anyone is going to laugh at you or anything. And hey, everyone has to lose but one person, anyway. Most of us will share in your fate.
Reply With Quote
  #10  
Old May 4th, 2005, 07:46 AM

Jurri Jurri is offline
Captain
 
Join Date: May 2004
Posts: 860
Thanks: 0
Thanked 1 Time in 1 Post
Jurri is on a distinguished road
Default Re: Invisible Swarm III: open

I ain't that great, guys, so knock it off already! The roster as a whole does look very formidable, though...

I'm not sure if this heavily modded game is a good choice for a total beginner, unless you know exactly that this is your thing. If you haven't played solo with the mods we'll use then I'd definitely recommend starting out in a less modded environment... Perhaps Alneyan the altruist could be bugged into hosting another beginner game, or I'm not sure if Mosehansen has a free slot.

The map, well, like I said I dig wraparounds and in fact had half a mind to edit Karan into one (would be relatively easyish, actually, I guess) but then I couldn't open it in gimp for some mysterious reason and got sidetracked into updating the Emblem-mod instead (now with custom guis for each nation!), so I guess I'm content with using the non-wrapping Karan, or anything else that is not bigger than that.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:11 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.