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Old May 6th, 2005, 12:33 AM
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The_Tauren13 The_Tauren13 is offline
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Default Re: Resource Mod

Yeah, the fact that there is only one kind of currency for all units exaggerates previous balance problems.

What would be good is if Saber Cherry has her rebalance mod nicely documented, so I could just grab that and run my program on it... seeing as I dont really trust myself to do a whole lot of balancing, still being somewhat of a newbie.
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Old May 6th, 2005, 05:06 AM
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Agrajag Agrajag is offline
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Default Re: Resource Mod

Maybe you could make it .5 times the higher of the two + the lower.
So a unit costing 20 resources and 10 gold would cost .5*resources + gold = .5*20 + 10 = 20.
And a unit costing 20 gold and 10 resources would cost 10 + .5*20 = 20 as well.
Just a thought.
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