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May 6th, 2005, 11:30 PM
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Captain
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Join Date: May 2004
Posts: 947
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: Invisible Swarm III: open
I was just pointing out that they are overpowered, Quantum. You can't seriously argue that a VQ is on the same level of power, even as powerful as they are. The HP thing sort of pushes it over the edge.
Oh, and your scales aren't that bad at all, really, even with a high dominion.
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May 6th, 2005, 11:44 PM
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Lieutenant General
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Join Date: Dec 2003
Location: Alaska
Posts: 2,968
Thanks: 24
Thanked 221 Times in 46 Posts
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Re: Invisible Swarm III: open
Quote:
CUnknown said:
I was just pointing out that they are overpowered, Quantum. You can't seriously argue that a VQ is on the same level of power, even as powerful as they are.
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I'm afraid that is exactly what I am arguing.
Though, I would not be opposed to them going to 150 points, same as the VQ.
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May 7th, 2005, 12:07 AM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
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Re: Invisible Swarm III: open
Arco Turn's in! 
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May 7th, 2005, 07:04 AM
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Captain
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Join Date: Jul 2004
Location: New York
Posts: 863
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Re: Invisible Swarm III: open
RonD are you on the current patch 2.16 also?
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May 7th, 2005, 08:46 AM
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Second Lieutenant
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Join Date: Nov 2004
Posts: 449
Thanks: 0
Thanked 3 Times in 2 Posts
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Re: Invisible Swarm III: open
I re-downloaded the map using the link CU provided (it looks to be the same file, anyway). I am using 2.16 (I also tried connecting with 2.15 - same result). I did install the 7.51 SC mod. The other game I'm in is working fine, including downloading a new turn. I shut down the firewall - same result.
I could try it on a different computer, but not until Monday.
It would appear that I am the only one having this issue. Unless someone has another idea, you may just have to restart the game without me.
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May 7th, 2005, 09:12 AM
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Second Lieutenant
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Join Date: Nov 2004
Posts: 449
Thanks: 0
Thanked 3 Times in 2 Posts
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Re: Invisible Swarm III: open
What is the exact name of the folder for this game? I can create it manually, and see if the .trn file will land there.
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May 7th, 2005, 09:23 AM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
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Re: Invisible Swarm III: open
RonD ---> InvisSwarm3
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